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Difference between revisions of "40d:Extracts"
(→Butcher's shop: annoyingly, it has to be made of glass - metal flasks don't work) |
(gnomeblight is made at a still, not a farmer's workshop) |
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Line 15: | Line 15: | ||
{{main|Farmer's workshop}} | {{main|Farmer's workshop}} | ||
With the appropriate caged animal and a [[milker]], barrels and buckets you can produce milk at the farmer's workshop. | With the appropriate caged animal and a [[milker]], barrels and buckets you can produce milk at the farmer's workshop. | ||
− | *[[ | + | * Live (untamed) [[purring maggot]]s create [[Dwarven milk]] |
− | + | [[Golden salve]] can be created from [[valley herb]]s, requiring a [[vial]] and a dwarf with the [[plant processing]] labor enabled: | |
+ | * 1 Valley herb makes 5 units of Golden salve, worth 100 each | ||
− | + | [[Dwarven syrup]] is can be created via "Process plants (barrel)" | |
− | *[[ | + | * 1 [[Sweet pod]] makes 5 Dwarven Syrup, worth 20 each |
− | |||
− | [[ | + | ===Still=== |
− | + | {{main|Still}} | |
+ | [[Gnomeblight]] can be created from [[Kobold bulb]]s at a still via "Extract plant essence", requiring a [[vial]] and a dwarf with the [[Brewing]] labor enabled: | ||
+ | * 1 Kobold bulb makes 5 units of Gnomeblight, worth 100 each | ||
===Fishery=== | ===Fishery=== | ||
Line 36: | Line 38: | ||
These 3 can be used for cooking or turned into cheese: | These 3 can be used for cooking or turned into cheese: | ||
− | *[[Cow]]'s | + | *[[Cow]]'s milk |
− | *One-humped [[Camel]]'s | + | *One-humped [[Camel]]'s milk |
− | *Two-humped Camel's | + | *Two-humped Camel's milk |
− | |||
− | |||
− | *[[Snakeman]] Venom | + | Various types of [[venom]] can also be purchased, but currently have no use: |
+ | *[[Snakeman]] Venom | ||
*[[Giant desert scorpion]] Venom | *[[Giant desert scorpion]] Venom | ||
*[[Giant cave spider]] Venom | *[[Giant cave spider]] Venom |
Revision as of 15:55, 29 September 2009
Extracts is an entry in your z-menus 'stocks' section. This entry sums up an odd collection of items, some of which are derived from animals, some from plants.
Producing extracts
A variety of buildings allow you to produce extracts:
Butcher's shop
Certain vermin will yield extracts at the butcher's shop by using the extract from a dead animal task. Requires a living caged animal, a glass vial (metal flasks will not work), and a dwarf with the small animal dissection labor enabled.
- Fire snakes create Liquid fire
- Phantom spiders create venom and antivenin
- Cave spiders create venom and antivenin
Farmer's workshop
With the appropriate caged animal and a milker, barrels and buckets you can produce milk at the farmer's workshop.
- Live (untamed) purring maggots create Dwarven milk
Golden salve can be created from valley herbs, requiring a vial and a dwarf with the plant processing labor enabled:
- 1 Valley herb makes 5 units of Golden salve, worth 100 each
Dwarven syrup is can be created via "Process plants (barrel)"
- 1 Sweet pod makes 5 Dwarven Syrup, worth 20 each
Still
Gnomeblight can be created from Kobold bulbs at a still via "Extract plant essence", requiring a vial and a dwarf with the Brewing labor enabled:
- 1 Kobold bulb makes 5 units of Gnomeblight, worth 100 each
Fishery
With a living caged fish and a fish dissector, you can get extracts from our aquatic neighbors.
Import only
Currently, there are some extracts that cannot be produced on site and need to be imported.
These 3 can be used for cooking or turned into cheese:
Various types of venom can also be purchased, but currently have no use:
- Snakeman Venom
- Giant desert scorpion Venom
- Giant cave spider Venom