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Difference between revisions of "40d:Giant desert scorpion"
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{{av}} | {{av}} | ||
− | {{CreatureInfo|name=Giant desert scorpion|symbol=S|color={{COLOR:6:0:0}}|bones=N/A|chunks=10|meat=10|fat=1|skulls=N/A|skin=Chitin|biome=* Badland | + | {{CreatureInfo|name=Giant desert scorpion|symbol=S|color={{COLOR:6:0:0}}|bones=N/A|chunks=10|meat=10|fat=1|skulls=N/A|skin=Chitin|biome=* Badland {{l|desert}} |
− | * | + | * {{l|Rock}} desert |
− | * | + | * {{l|Sand}} desert |
|wiki=no}} | |wiki=no}} | ||
[[Image:Scorpion-panel2-col.png|thumb|200px|left|A giant desert scorpion doing what it knows best.]] | [[Image:Scorpion-panel2-col.png|thumb|200px|left|A giant desert scorpion doing what it knows best.]] | ||
− | The '''giant desert scorpion''' is a high- | + | The '''giant desert scorpion''' is a high-{{l|value}} creature commonly found in {{l|desert}}s and although they aren't found in large numbers they are dangerous combatants. |
*They are capable of using a paralyzing poison. | *They are capable of using a paralyzing poison. | ||
*They cannot be stunned because they feel no pain. | *They cannot be stunned because they feel no pain. | ||
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However only their tail is poisonous and they don't attack with it often, needing to latch on to their prey with their pincers first. | However only their tail is poisonous and they don't attack with it often, needing to latch on to their prey with their pincers first. | ||
− | Their corpses can by used to | + | Their corpses can by used to {{l|extract}} giant scorpion venom* and an antidote* to it. As with all animals, they can be sold to {{l|caravan}}s. When {{l|butcher}}ed they will leave no {{l|bone}}s or {{l|skull}}, and the "{{l|hide}}" they will leave is called {{l|chitin}}, but can be processed the same as any {{l|leather}}. |
:''(* These items have only a trade value, and serve no other purpose inside a dwarf fortress.)'' | :''(* These items have only a trade value, and serve no other purpose inside a dwarf fortress.)'' | ||
− | Some frustrated scorpions have been reported to be invading fortresses to destroy [[wood]]en constructs and their <tt>[BUILDINGDESTROYER:1]</tt> supports this claim. Due to the relative scarcity of wood in their | + | Some frustrated scorpions have been reported to be invading fortresses to destroy [[wood]]en constructs and their <tt>[BUILDINGDESTROYER:1]</tt> supports this claim. Due to the relative scarcity of wood in their {{l|biome}} they often end up going well out of their way to find wooden {{l|construction}}s to rip up; {{l|archery target}}s have proven to be a popular, er, target. |
{{Game_Data|[CREATURE:SCORPION_DESERT_GIANT] | {{Game_Data|[CREATURE:SCORPION_DESERT_GIANT] |
Revision as of 20:37, 2 April 2010
This article is about an older version of DF. |
The giant desert scorpion is a high-Template:L creature commonly found in Template:Ls and although they aren't found in large numbers they are dangerous combatants.
- They are capable of using a paralyzing poison.
- They cannot be stunned because they feel no pain.
- They have excellent vision so ambushing them is difficult[Verify].
However only their tail is poisonous and they don't attack with it often, needing to latch on to their prey with their pincers first.
Their corpses can by used to Template:L giant scorpion venom* and an antidote* to it. As with all animals, they can be sold to Template:Ls. When Template:Led they will leave no Template:Ls or Template:L, and the "Template:L" they will leave is called Template:L, but can be processed the same as any Template:L.
- (* These items have only a trade value, and serve no other purpose inside a dwarf fortress.)
Some frustrated scorpions have been reported to be invading fortresses to destroy wooden constructs and their [BUILDINGDESTROYER:1] supports this claim. Due to the relative scarcity of wood in their Template:L they often end up going well out of their way to find wooden Template:Ls to rip up; Template:Ls have proven to be a popular, er, target.