- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
40d:Gem
Small clusters of gems can be found strewn throughout the fortress. Gems can used to encrust furniture, weapons, armor and ammunition, to create windows and as a source material for legendary artifacts.
Value
Gems have no value in rough form. First they need to be cut in a jeweler's workshop. Cut gems have a base value of 5, which is multiplied by appropriate value modifier from the table below. Items can be decorated (encrusted) with cut gems; all such decorations have a value of 10 times the gem type's value multiplier.
Varieties
Gems come in many varieties, with their own color and value multipliers:
Ornamental (2☼-15☼) | Chrysocolla • Lapis lazuli • Pyrite • Tiger iron • Turquoise • Variscite
| ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Semi-Precious (20☼-30☼) | Amethyst • Green jade • Kunzite • Light yellow diamond • Peridot • Tanzanite • Topaz
| ||||||||||||||||
Precious (40☼) | |||||||||||||||||
Rare (60☼) |
Glass
- green glass, x2 value, requires only a bag full of sand
- clear glass, x5 value, requires pearlash as well as a bag full of sand
- crystal glass, x10 value, requires pearlash and rock crystal
Like working metal, making glass requires fuel, either coke or charcoal at a normal glass furnace, or magma at a magma glass furnace.