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40d:Metalsmith's forge

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Metalsmith's forge

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Job Requirement
Construction
Materials Jobs
Materials Used
Goods Created
This article is about an older version of DF.

The metalsmith's forge is a Template:L used by Template:L to turn Template:L into useful objects such as Template:Ls, Template:L, Template:L, Template:Ls, Template:L for Template:L equipment and Template:Ls, Template:Ls, and other Template:L. To build a forge, you must have Template:L and an Template:L, which you start with by default, using 1000 Template:L. All anvils are equally effective.

Workshop labors and skills

Several different types of items can be created at a metalsmith's forge; dwarves will need the correct type of Template:L enabled for each. The labors used at a forge are:

Weapons, trap components, and siege equipment

Template:Ls, Template:Ls, and Template:Ls are all forged using the Template:L labor. They can be forged from Template:L, Template:L, Template:L, Template:L, Template:L, Template:L and Template:L, each using the Template:L labor.

Weapons

All weapons require one bar of metal. The weapons that can be forged are:

* Crossbows and picks cannot be made out of Template:L.

Trap components

All trap components require one bar of metal. The trap components that can be made are:

Corkscrews, menacing spikes and spiked balls can also be made from wood at a Template:L. All trap weapons can also be made out of Template:L.

Template:Ls also can be made by a Template:L via the "Trap Components" menu of a forge, though only from 3 Template:L wafers -- no other metals.

Siege equipment

There is only one piece of siege equipment that can be created at a forge: the Template:L, which requires three metal bars. These arrowheads must then be mated with a wooden Template:L at a Template:L to form a complete Template:L. It is also possible to make wood-only ballista arrows at the Template:L, which are assumed to do less damage. The Template:Ls themselves are also built at the siege workshop, out of three siege engine parts made of Template:L.

Armor

Template:L can be forged from Template:L, Template:L, Template:L, Template:L, Template:L and Template:L. Available armor types include:

Each piece of armor requires one metal bar to forge, except where noted.

Furniture

Template:L can forged from any non-brittle metal -- in short, all Template:Ls except for Template:L and Template:L. You can forge:

All metal furniture requires three Template:Ls to forge except where otherwise noted. The Template:L labor (and its corresponding skill, metalsmith) is used to create everything except chains (Template:L) and animal traps (Template:L).

In addition, three Template:Ls of Template:L or Template:L (or 9 Template:L wafers) can be used to forge Template:Ls (via the "Other Objects" menu), which are used in the construction of additional forges.

Finished goods

Other objects can be forged from all Template:Ls except Template:L and Template:L, using the Template:L skill. They are:

Each of the above objects requires one bar of metal to make, including studding. Like other Template:Ls (such as Template:L, Template:L or Template:L), you cannot specify which object to stud: the smith will generally take the nearest available object and stud it. Note that unlike all other metalsmithing operations, studding items does not require Template:L.

Metal clothing

Template:L can be used to make anything, even lightweight Template:L. All the clothing items that can be made at the Template:L can be forged from adamantine if you have it.

Links

Workshops
Furnaces
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