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v0.34:Count
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Room requirements | ||
---|---|---|
Office | Throne Room | |
Quarters | Great Bedroom | |
Dining room | Great Dining Room | |
Tomb | Mausoleum | |
Furniture requirements | ||
Chests | 3 | |
Cabinets | 2 | |
Weapon racks | 2 | |
Armor stands | 2 | |
Other | ||
Mandates | 2 | |
Demands | 3 | |
Arrival conditions | ||
| ||
Function | ||
This article is about an older version of DF. |
The position of Count is the next step up from Baron; once a player achieves certain conditions the outpost liaison will report that the land will be elevated to the status of county, and once the liaison leaves, the baron will be upgraded. In other words, lands must be a barony before they can be a county. Unlike with the Barony offering, the upgrade to County is automatic and cannot be declined.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Counts have been known to have long, storied careers as lever-pullers, though some flame out in the Unfortunate Accident career path.
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Other |