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- 00:08, 21 July 2022 diff hist +13 m 40d:Black sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Sand (tan) current
- 00:08, 21 July 2022 diff hist +13 m 40d:Siliceous ooze current
- 00:08, 21 July 2022 diff hist +13 m 40d:Pelagic clay current
- 00:08, 21 July 2022 diff hist +13 m 40d:Calcareous ooze current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silty clay loam current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silty clay current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silt loam current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silt current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy clay loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy clay current
- 00:07, 21 July 2022 diff hist +13 m 40d:Peat current
- 00:07, 21 July 2022 diff hist +13 m 40d:Loamy sand current
- 00:07, 21 July 2022 diff hist +13 m 40d:Loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Clay current
- 00:07, 21 July 2022 diff hist +13 m 40d:Clay loam current
- 17:50, 19 July 2022 diff hist +513 40d:Giant cave spider current
- 14:31, 11 July 2022 diff hist +73 m 23a:Barrel →Storage Capacity: extracts were smaller than liquid_misc in this version current
- 14:52, 24 June 2022 diff hist +264 m Ghost
- 14:26, 24 June 2022 diff hist +201 m v0.34:Stockpile →Corpses current
- 14:25, 24 June 2022 diff hist -3 m v0.31:Stockpile →Corpses: changed name current
- 14:25, 24 June 2022 diff hist +204 v0.31:Stockpile →Corpses
- 14:21, 24 June 2022 diff hist +131 m 40d:Stockpile →Graveyard current
- 14:21, 24 June 2022 diff hist +131 23a:Stockpile →Graveyard: clarify intended usage current
- 14:19, 24 June 2022 diff hist +1,080 N 23a:Graveyard Created page with "{{av}}{{Quality|Exceptional}} The '''graveyard''' stockpile is used to store corpses and severed limbs awaiting burial. Dwarves and their pets who die will be hauled to the gr..." current
- 01:30, 24 June 2022 diff hist -6 m Dwarf Fortress Wiki:Sandbox Reverted edits by 194.80.232.71 (talk) to last revision by Doorkeeper Tag: Rollback
- 16:41, 11 June 2022 diff hist +302 DF2014 Talk:Lye current
- 16:24, 11 June 2022 diff hist +457 m v0.31:Weight scale volumes up by 10 so the weight formula makes sense, as I did earlier on the 0.34/later pages current
- 16:16, 11 June 2022 diff hist -2 m Weight →Weight Calculation
- 16:11, 11 June 2022 diff hist +300 DF2014 Talk:Lye
- 13:30, 9 June 2022 diff hist -2,138 m Report Reverted edits by 172.245.64.28 (talk) to last revision by LethosorBot Tags: New redirect Rollback
- 12:19, 8 June 2022 diff hist -31 Gem industry as noted on the animal trap page, the "large gem" bait option doesn't actually work Tag: Undo
- 01:36, 7 June 2022 diff hist -49 m 40d:Diplomat revert
- 01:36, 7 June 2022 diff hist +73 m 40d:Siege engine →Safety Warning: correction: it works the same as it did in 23a current
- 01:33, 7 June 2022 diff hist +68 40d:Siege engine →Safety Warning
- 01:32, 7 June 2022 diff hist +49 40d:Diplomat fun fact: trees smashed by Ballista bolts count against your tree cap
- 01:30, 7 June 2022 diff hist +270 m 40d:Diplomat bugfix patch
- 01:29, 7 June 2022 diff hist +55 m 40d:Entity token →Behavior: I misread the code - merchant nobles DO check MERCHANT_BODYGUARDS (but abort because they think they don't have any military professions) current
- 01:25, 7 June 2022 diff hist +199 m 40d:Outpost liaison restore this note - outpost liaison isn't a Diplomat, so it doesn't get bodyguards current
- 01:22, 7 June 2022 diff hist +17 40d:Guild representative current
- 01:19, 7 June 2022 diff hist -48 m 40d:Entity token →Behavior: guildrep is actually covered by the diplomat flag, not merchant
- 01:13, 7 June 2022 diff hist -585 40d:Outpost liaison again, it's a completely independent location form the caravan
- 00:33, 7 June 2022 diff hist -281 40d:Guild representative →Arrival and Departure: the guildrep actually arrives at a completely random location, totally independent from the caravan
- 00:30, 7 June 2022 diff hist +38 N 40d:Merchant baron Redirected page to 40d:Guild representative current Tag: New redirect
- 00:30, 7 June 2022 diff hist +38 N 40d:Merchant prince Redirected page to 40d:Guild representative current Tag: New redirect
- 00:29, 7 June 2022 diff hist +131 m 40d:Guild representative attach patch for 40d for Windows, brings back the Merchant Baron[ess] and Merchant Prince[ss]
- 00:19, 7 June 2022 diff hist +108 m User:Quietust →Bugfixes
- 13:52, 6 June 2022 diff hist +137 Dungeon (zone) Jails are rooms
- 13:50, 6 June 2022 diff hist +110 Cage →Prisons: It's worth pointing out that jails are Rooms, so you only need to designate one of them and then make sure the room covers all of the others