v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 21:34, 15 May 2024 diff hist +31 N 23a:Blacksmithing Redirected page to 23a:Metalsmithing current Tag: New redirect
- 21:33, 15 May 2024 diff hist +124 23a:Anvil current
- 20:22, 15 May 2024 diff hist -2 m Size →Items: minimum would be 10, not 1 current
- 20:18, 15 May 2024 diff hist +23 DF2014:Pipe section current
- 20:18, 15 May 2024 diff hist +23 v0.34:Pipe section current
- 20:18, 15 May 2024 diff hist +23 v0.31:Pipe section current
- 20:18, 15 May 2024 diff hist +10 40d:Pipe section current
- 20:16, 15 May 2024 diff hist +13 m v0.31:Anvil current
- 20:16, 15 May 2024 diff hist +13 m v0.34:Anvil current
- 20:16, 15 May 2024 diff hist +13 m DF2014:Anvil item template doesn't include size yet, but presumably we can fix that later current
- 20:14, 15 May 2024 diff hist +123 DF2014:Anvil
- 20:14, 15 May 2024 diff hist +123 v0.34:Anvil
- 20:14, 15 May 2024 diff hist +125 v0.31:Anvil
- 20:13, 15 May 2024 diff hist +125 40d:Anvil current
- 02:31, 15 May 2024 diff hist +919 N 23a:Weather Created page with "{{av}}{{Quality|Exceptional}} '''Weather''' changes with seasons, and brings wet, cold, hot, and dry conditions. It can be turned..." current
- 02:29, 15 May 2024 diff hist +1,061 m 23a:Cave adaptation →Preventing and curing cave adaptation current
- 02:16, 15 May 2024 diff hist +33 N 23a:Civilian alert Redirected page to 23a:Standing orders current Tag: New redirect
- 02:16, 15 May 2024 diff hist +33 N 40d:Civilian alert prior to 0.31, all we had were "Stay Inside" orders current Tag: New redirect
- 02:15, 15 May 2024 diff hist +2,683 N v0.31:Civilian alert Civ alerts were introduced in 0.31, and they didn't really change all that much since then
- 02:10, 15 May 2024 diff hist +37 Civilian alert fix grammar, remove old version references
- 01:04, 14 May 2024 diff hist +56 40d:Item quality →The math behind the curtain current
- 01:02, 14 May 2024 diff hist -94 m 40d:Item quality →Skill and quality levels: this was confirmed long ago
- 01:00, 14 May 2024 diff hist -6 m 40d:Item quality Engraving skill is also uncapped
- 00:37, 14 May 2024 diff hist +523 m 40d:Fishing →Making a Dwarf a Fisherdwarf current
- 00:33, 14 May 2024 diff hist +1,456 m 40d:Shrub exact logic from 40d current
- 00:33, 14 May 2024 diff hist +1 m 40d:Item quality →Skill and quality levels
- 00:32, 14 May 2024 diff hist +71 40d:Item quality →The math behind the curtain: all of the dice rolls here are from 0 to N-1, not from 1 to N
- 00:00, 14 May 2024 diff hist +475 m 40d:Armor user found this same code in 40d current
- 21:48, 12 May 2024 diff hist +712 40d:Item quality →Skill and quality levels
- 00:54, 10 May 2024 diff hist +159 m 40d:Init.txt turns out ADVENTURER_TRAPS didn't actually work in 40d - if you tried turning it on, it just turned on ADVENTURER_ALWAYS_CENTER instead
- 22:14, 7 May 2024 diff hist +57 m Pearl current
- 12:24, 7 May 2024 diff hist -20 m Figurine get rid of version marker current
- 19:40, 6 May 2024 diff hist +24 m Petrified wood
- 14:08, 6 May 2024 diff hist +318 User talk:Lethosor →Unable to upload GIFs
- 20:57, 5 May 2024 diff hist +2 m Chalk
- 20:57, 5 May 2024 diff hist +16 m Chalk →In Real Life: fix poor grammar
- 14:14, 2 May 2024 diff hist -64 m DF2014:Color scheme →What colors show up where current
- 14:13, 2 May 2024 diff hist -1 m Color scheme →What colors show up where
- 14:13, 2 May 2024 diff hist -63 Color scheme Breaks were removed many years ago, and only Brooks are LCYAN from above (Rivers are just BLUE)
- 23:14, 1 May 2024 diff hist +523 m Reaction →Material reaction products: add example with GET_MATERIAL_FROM_REAGENT:foo:NONE
- 23:03, 1 May 2024 diff hist 0 m Reaction →Item reaction products: example: BOX -> BAG
- 21:57, 1 May 2024 diff hist +81 Utility:DFHack/createitem The selected unit doesnt actually get any experience, because they're performing a custom reaction with [SKILL:NONE]. Also, it only goes beneath the cursor if you didn't select a unit current
- 13:59, 30 April 2024 diff hist -34 m Template:News/Mirrors/0.28.181.40d current
- 13:56, 30 April 2024 diff hist +76 m DF2014:Spinach current
- 13:55, 30 April 2024 diff hist -1 m Spinach current
- 22:13, 28 April 2024 diff hist 0 Template:Current/version as of 5 days ago
- 16:14, 26 April 2024 diff hist -503 40d:Mandate →Export Bans: 40d only checks mandates against items that were actually brought to the depot, so this bug (whose link is broken) was already fixed current
- 16:10, 26 April 2024 diff hist +38 m 40d:Mandate →Production Mandate: it checks Profession, not Skills
- 15:24, 26 April 2024 diff hist -195 m 23a:Status →Stocks Status Screen current
- 15:23, 26 April 2024 diff hist -188 m 23a:Stocks Correction: 23a doesn't show that extra column at ALL - I was using a DFHack plugin which adds it back current