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Current resident
Revision as of 01:47, 9 August 2024 by Urist Mchateselves (talk | contribs)
This article was migrated from DF2014:Current resident and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
When an animal, like a dragon or alligator, kills a humanoid during worldgen, it is named (same as during fortress mode). As a result, it will move into a cave and can be found by a player who embarks on said cave, or travels there in adventurer mode. Instead of "Wild Animal" they will be designated "current resident". The same happens during adventure mode when you or your meatshields fellow adventurers are killed by a creature. They are not affected by traps and they are stronger than regular animals of their kind.[Verify]
Other creatures like trolls or giant rats that may actually dwell in the cave too will be listed as a wild animal, unless they are named.