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v0.34:Champion
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Room requirements | ||
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Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
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Function | ||
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This article is about an older version of DF. |
A Champion is a noble position appointed by the player to a dwarf. The chosen dwarf can be freely replaced. The Champion will lead combat demonstrations in barracks, much like a militia captain would[Verify]. This position has no room requirements and the dwarf selected needs no special skills or qualifications.
Other dwarves who talk to the Champion will get a special thought about "talking to a pillar of society", with the happiness bonus or penalty depending on the dwarf's liberalism.
Military and defense | |
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F.A.Q. | |
Guides | |
Managing soldiers | |
Design tips | |
Invaders |