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DF2014:Champion
Revision as of 20:05, 25 September 2024 by Quietust (talk | contribs) (pretty sure this is false - see v0.31:Champion for what it actually does)
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
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Function | ||
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This article is about an older version of DF. |
A champion is a noble position appointed by the player to a dwarf. The chosen dwarf can be freely replaced. The champion will lead combat demonstrations in barracks, much like a militia captain would[Verify]. This position has no room requirements and the dwarf selected needs no special skills or qualifications, and does not need to be active in the military. However, teacher skills could prove useful.
"Champion" in other Languages
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Raws |
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[POSITION:CHAMPION]
[NAME:champion:champions]
[SITE]
[REQUIRES_MARKET]
[NUMBER:1]
[RESPONSIBILITY:BUILD_MORALE]
[APPOINTED_BY:DUKE]
[APPOINTED_BY:COUNT]
[APPOINTED_BY:BARON]
[PRECEDENCE:65]
[MENIAL_WORK_EXEMPTION]
[PUNISHMENT_EXEMPTION]
[DO_NOT_CULL]
[COLOR:7:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:1] |
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Other | |
Unused | |
Elven |
Military and defense | |
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F.A.Q. | |
Guides | |
Managing soldiers | |
Design tips | |
Invaders |