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Difference between revisions of "40d:Well"

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m (someone reading that is likely to want more information about swimming)
m (mostly re-organization, with well-guide rewrite in mind.)
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[[Image:Well_illustration.png|right|thumb|154px|Wells must be built over the water, though they can be many levels higher than the water.]]
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'''Wells''' are structures serve as [[water]] sources for your dwarves. A well can be an important part of a fortress - they are not absolutely necessary, but they provide so much that few forts are without them if they can help it.
  
'''Wells''' are structures that serve as [[water]] sources for your dwarves. Dwarves will only drink from wells if there is no [[alcohol]] to be found in your fortress (that better never happen).
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Wells provide an emergency drinking source in case the [[alcohol]] runs out (don't let that happen!). A well is a water source that (if constructed correctly) will not freeze in the coldest weather, and should last in hot. Because the water from a well is never seen as [[stagnant]], the dwarfs won't wait until they're thirsty and miserable to drink from a well should they need to.
  
== Construction ==
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Using a well provides that dwarf with a happy [[thought]], especially if you make the well with high-[[quality]] chains and buckets, or the [[building designer]] produces a high [[quality]] result.  The unhappy [[thought]] that a dwarf gets from [[murky pool|murky]] or contaminated water will not occur if the dwarf drinks that very same water by way of a well. A well even allows dwarves to drink from [[Water#Salt_Water|salt water]] (though this may be a bug).
  
To build a well, press the {{k|b}} key, followed by the {{k|l}} key.
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Badly [[wound]]ed dwarves will drink ''only'' water while recuperating, never [[booze]], so you better have a well or [[Zone#Water_Source|water zone]] ready for when anyone gets injured, and certainly before the first [[goblin]]s show up.
  
The required materials for building a well are:<br>
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Using the well will take a very small amount of water from the water tile below (1/7 from that one tile), so it will eventually dry up if not replenished.
* [[Bucket]]
 
* [[Block]]
 
* [[Mechanism]]
 
* [[Restraint|Chain or Rope]]
 
* Open space over water
 
  
:''For detailed instructions on setting up a working well, see the [[well guide]]!''
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A well can be defined as a meeting area with the {{k|q}} key.  Un-defining the meeting area will break up any party that is currently formed around a well, and it can immediately be re-defined if you wish.
  
Wounded dwarves will drink only water and dwarves much prefer drinking from a well to drinking from a [[river]] or pond, so better have a well ready before the first [[goblin]]s show up.
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==Building a well==
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When constructing a well, it is important to consider placement, safety, the source of the water, and any [[water pressure]] to avoid flooding your fortress by accident. For a wider discussion of adding a well to your fortress, see the (recommended) [[well guide]].
  
The unhappy [[thought]] that a dwarf gets from [[murky pool|murky]] or contaminated water will not occur if the dwarf drinks that very same water by way of a well. A well even allows dwarves to drink from [[Water#Salt_Water|salt water]] (though this may be a bug).
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Wells must have a clear vertical pathway to a water source, which can be an artificial channel, an [[aquifer]], a [[river]], a [[brook]], a [[lake]], or an artificial [[reservoir]].  It is easiest to draw water from underground sources, but above-ground sources can also be used so long as you construct the well's floor on the z-level above the water.  The water in the square directly below the well must be at least 3/7 deep.[[Image:Well_illustration.png|right|thumb|154px|Wells must be built over the water, though they can be many levels higher than the water.]]
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To build a well you will need the following components:
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:* a [[block]]
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:* a [[bucket]]
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:* a [[restraint|chain or rope]]
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:* a [[mechanism]]
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:* ...and an area over open water.
  
Wells must have a clear vertical pathway to a water source, i.e. a channel, an aquifer, a river, a brook, a stream, a lake, or a reservoirIt is easiest to draw water from underground sources, but aboveground sources can also be used so long as you construct the well's floor on the z-level above the water.  The water in the square directly below the well must be at least 3/7 deep.
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To place a well, press the {{k|b}}, {{k|l}}That will take you through the various components, and you can choose specifically from among the parts you have available in each category.
  
When constructing a well, it is important to consider [[water pressure]] to avoid flooding your fortress by accident.
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It requires a dwarf with the [[architecture]] [[labour]] designated to design, and then a [[mason]] to finish the construction.  Because it's designed, high-value materials can be multiplied by a high-quality effort on the part of either or both the steps involved, and can result in an extremely valuable piece of architecture for your fortress. A deep well shaft contributes to the building quality{{verify}}.
  
Using the well will take a small amount of water from the channel below, so it will eventually dry up if not replenished.
 
  
Wells generate a happy [[thought]] from dwarves who use them.
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----
  
A deep well shaft contributes to the building quality{{verify}}, as well as the materials used in the construction.
 
  
Your dwarves will happily use any excuse for falling into wells, usually resulting in injury, drowning and swift death. Thus you should construct your well as dead end, surrounded mostly by walls. Military dwarves are reportedly even more interested in well-diving than civilians, so keep military infrastructure, especially barracks, away from wells. This may be caused by sparring dwarves, who tend to ignore danger when dodging. Building escape stairs from your water source may also be a good idea, as well as teaching your dwarves to [[swim]].
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'''See also:'''
 
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:* [[Well guide|Well Guide]]
A well can be defined as a meeting area with the {{k|q}} key.
 
  
 
{{Water FAQ}}
 
{{Water FAQ}}
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 06:43, 11 November 2009

Wells are structures serve as water sources for your dwarves. A well can be an important part of a fortress - they are not absolutely necessary, but they provide so much that few forts are without them if they can help it.

Wells provide an emergency drinking source in case the alcohol runs out (don't let that happen!). A well is a water source that (if constructed correctly) will not freeze in the coldest weather, and should last in hot. Because the water from a well is never seen as stagnant, the dwarfs won't wait until they're thirsty and miserable to drink from a well should they need to.

Using a well provides that dwarf with a happy thought, especially if you make the well with high-quality chains and buckets, or the building designer produces a high quality result. The unhappy thought that a dwarf gets from murky or contaminated water will not occur if the dwarf drinks that very same water by way of a well. A well even allows dwarves to drink from salt water (though this may be a bug).

Badly wounded dwarves will drink only water while recuperating, never booze, so you better have a well or water zone ready for when anyone gets injured, and certainly before the first goblins show up.

Using the well will take a very small amount of water from the water tile below (1/7 from that one tile), so it will eventually dry up if not replenished.

A well can be defined as a meeting area with the q key. Un-defining the meeting area will break up any party that is currently formed around a well, and it can immediately be re-defined if you wish.

Building a well

When constructing a well, it is important to consider placement, safety, the source of the water, and any water pressure to avoid flooding your fortress by accident. For a wider discussion of adding a well to your fortress, see the (recommended) well guide.

Wells must have a clear vertical pathway to a water source, which can be an artificial channel, an aquifer, a river, a brook, a lake, or an artificial reservoir. It is easiest to draw water from underground sources, but above-ground sources can also be used so long as you construct the well's floor on the z-level above the water. The water in the square directly below the well must be at least 3/7 deep.

Wells must be built over the water, though they can be many levels higher than the water.

To build a well you will need the following components:

To place a well, press the b, l. That will take you through the various components, and you can choose specifically from among the parts you have available in each category.

It requires a dwarf with the architecture labour designated to design, and then a mason to finish the construction. Because it's designed, high-value materials can be multiplied by a high-quality effort on the part of either or both the steps involved, and can result in an extremely valuable piece of architecture for your fortress. A deep well shaft contributes to the building quality[Verify].




See also: