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Difference between revisions of "40d Talk:Alchemist's laboratory"

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==Any alternative products?==
 
can it make anyhthing else other then soap? --[[User:Corhen|Corhen]]
 
can it make anyhthing else other then soap? --[[User:Corhen|Corhen]]
  
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:: Alchemists were the forerunners to Chemists. The Philosopher's Stone was one of their pipe dreams. At present they've only mastered Soap, but I always try to build a laboratory in the hopes that in future releases, their Tech Tree will include more interesting things. Such as saltpetre, ammonia nitrate fertilizer, and oil; Oil + Soap = Napalm; milled saltpetre + milled sulfur ([[Brimstone]]) + milled charcoal = Gunpowder; Oil + Nitrate fertilizer = Explosive. Doesn't that sound like [[fun]]? It won't be safe to have them underground anymore! --[[User:Jellyfishgreen|Jellyfishgreen]] 10:39, 13 January 2009 (EST)
 
:: Alchemists were the forerunners to Chemists. The Philosopher's Stone was one of their pipe dreams. At present they've only mastered Soap, but I always try to build a laboratory in the hopes that in future releases, their Tech Tree will include more interesting things. Such as saltpetre, ammonia nitrate fertilizer, and oil; Oil + Soap = Napalm; milled saltpetre + milled sulfur ([[Brimstone]]) + milled charcoal = Gunpowder; Oil + Nitrate fertilizer = Explosive. Doesn't that sound like [[fun]]? It won't be safe to have them underground anymore! --[[User:Jellyfishgreen|Jellyfishgreen]] 10:39, 13 January 2009 (EST)
  
:::Agreed, "alchemist" is a fine name. It's worth noting, too, that food stockpiles will accept [[liquid fire]]... [[User:Bitbender|Bitbender]] 22:27, 4 April 2009 (UTC)
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:::Agreed, "alchemist" is a fine name. It's worth noting, too, that food stockpiles will accept [[Fire snake|liquid fire]]... [[User:Bitbender|Bitbender]] 22:27, 4 April 2009 (UTC)
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==where is alchemy?==
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When constructing my Alchemist's laboratory it said "needs soap making or alchemy". Am i blind or is there no alchemy labor? Is this not yet implemented? Since you can make only soap, what would it be good for anyway? --[[User:Birthright|Birthright]] 00:46, 20 August 2009 (UTC)
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:The job choice does not actually exist. Unless you use a utility to select it. Just a soaper should do. And for now Alchemy isn't finished as I recall.[[User:Shardok|Shardok]] 08:13, 20 August 2009 (UTC)
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::(It would be a "[[labor]]" designation, not a [[job]], but yeah.  Might get tied into the anticipated magic and/or healing system.)--[[User:Albedo|Albedo]] 09:23, 20 August 2009 (UTC)
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::Sure, works with soap making. Just never noticed that needs alchemy bit. Ah well, haven't seen a wizard so far either ;) --[[User:Birthright|Birthright]] 09:39, 20 August 2009 (UTC)
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== Sand ==
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Can't you bring sand with you on embark?

Latest revision as of 20:16, 9 July 2010

Any alternative products?[edit]

can it make anyhthing else other then soap? --Corhen

the name "alchemist" is very confusion, especially in regards to both alchemy and philosophers...

I'd prefer this to be called "Soap Maker" or at least "Chemist" Alchemy is something totally different. AlexFili 06:25, 9 May 2008 (EDT)

I second that in a world with magma men an alchemist should be able to
  1. make greek fire to throw at goblins
  2. make great swords or hammers, even better
  3. turn base metals into... different base metals (turning lead into gold...!)GarrieIrons 11:36, 9 June 2008 (EDT)
From Wikipedia; The most common soap making process today is the cold process method, where fats such as rendered lard react with lye. Some soapers also practice other processes, such as the historical hot process, and make special soaps such as clear or transparent soap, which must be made with ethanol or isopropyl alcohol.
They are called Soapers. Not Alchemists! --AlexFili 08:26, 16 June 2008 (EDT)
Well, alchemy was the science of synthesizing new or interesting substances from more everyday materials; it was separated from smithing, glassworking, and other crafts by the fact that its products were basically useless (like silver salts). Today we commonly associate alchemy with the search for eternal life and turning lead into gold, but I suspect that like their modern-day counterparts medieval alchemists used the promise of longevity and riches to obtain funding.
Alchemists were the forerunners to Chemists. The Philosopher's Stone was one of their pipe dreams. At present they've only mastered Soap, but I always try to build a laboratory in the hopes that in future releases, their Tech Tree will include more interesting things. Such as saltpetre, ammonia nitrate fertilizer, and oil; Oil + Soap = Napalm; milled saltpetre + milled sulfur (Brimstone) + milled charcoal = Gunpowder; Oil + Nitrate fertilizer = Explosive. Doesn't that sound like fun? It won't be safe to have them underground anymore! --Jellyfishgreen 10:39, 13 January 2009 (EST)
Agreed, "alchemist" is a fine name. It's worth noting, too, that food stockpiles will accept liquid fire... Bitbender 22:27, 4 April 2009 (UTC)

where is alchemy?[edit]

When constructing my Alchemist's laboratory it said "needs soap making or alchemy". Am i blind or is there no alchemy labor? Is this not yet implemented? Since you can make only soap, what would it be good for anyway? --Birthright 00:46, 20 August 2009 (UTC)

The job choice does not actually exist. Unless you use a utility to select it. Just a soaper should do. And for now Alchemy isn't finished as I recall.Shardok 08:13, 20 August 2009 (UTC)
(It would be a "labor" designation, not a job, but yeah. Might get tied into the anticipated magic and/or healing system.)--Albedo 09:23, 20 August 2009 (UTC)
Sure, works with soap making. Just never noticed that needs alchemy bit. Ah well, haven't seen a wizard so far either ;) --Birthright 09:39, 20 August 2009 (UTC)

Sand[edit]

Can't you bring sand with you on embark?