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Difference between revisions of "DF2014:Loom"

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(LethosorBot moved page DF2014:Loom to Loom: Migrating v50 page (2501/4618) (content))
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(Migrating v50 page (2501/4618) (content))
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#REDIRECT [[Loom]]
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{{Quality|Fine|09:05, 9 August 2010 (UTC)}}{{Workshop
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|name=Loom
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|key=o
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|job=
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*[[Weaver|Weaving]]
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|construction=
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* [[Building material]] (non-[[economic]])
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|construction_job=
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* [[Weaver|Weaving]]
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|use=
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* [[Adamantine]] strands
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* [[Cave spider]] [[silk]] [[Cloth|thread]]
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* [[Giant cave spider]] [[silk]] [[Cloth|thread]]
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* [[Phantom spider]] [[silk]] [[Cloth|thread]]
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* [[Pig tail]] [[Cloth|thread]]
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* [[Rope reed]] [[Cloth|thread]]
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* [[Cotton]] [[Cloth|thread]]
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* [[Kenaf]] [[Cloth|thread]]
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* [[Flax]] [[Cloth|thread]]
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* [[Ramie]] [[Cloth|thread]]
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* [[Jute]] [[Cloth|thread]]
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* [[Hemp]] [[Cloth|thread]]
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|production=
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* [[Cloth]]
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}}{{av}}
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The '''Loom''' is used to turn [[thread]]s* into [[cloth]]. The command to collect [[silk]] from [[Web|spider webs]] is also set here.
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: (* Non-[[silk]] threads are created by [[plant processing]] in a [[Farmer's workshop]].)
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==Menu==
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'''Loom'''
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*{{k|c}} Collect Webs
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*{{k|w}} Weave Cloth (Plant Thread)
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*{{k|s}} Weave Silk Cloth
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*{{k|y}} Weave Cloth (Wool/Hair Yarn)
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*{{k|a}} Weave Metal Cloth
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 +
==Common Uses==
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*Turn thread into cloth for use in a [[Clothier's shop]] to make bags, clothes, etc.
 +
 
 +
==Notes==
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*The Loom's functions are automated by default, so any weavers will automatically collect spider webs and weave thread into cloth (if you have any). You can change this behavior in the "set workshop orders" submenu of the orders menu ({{k|o}} - {{k|W}}).
 +
*The automatic re-issuing of jobs takes some time, which can lead to unwelcome pauses when a large quantity of thread is to be woven. Setting the weaving jobs to {{k|r}}epeat tries to keep the current weaver on the job without interruptions.
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*One loom only generates one "Collect silk" job, multiple looms let you harvest silk faster if you have enough dwarves with the weaving labor enabled and enough accessible [[web]]s.
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*There is no task that turns [[hair]] thread into usable cloth.
 +
 
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==See also==
 +
 
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:*[[Textile industry]]
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:*[[Silk farming]]
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{{Workshops}}

Latest revision as of 03:39, 20 December 2022

Loom

b-w-o

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X X X
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Job Requirement
Construction
Materials Jobs
Materials Used
Goods Created
This article is about an older version of DF.

The Loom is used to turn threads* into cloth. The command to collect silk from spider webs is also set here.

(* Non-silk threads are created by plant processing in a Farmer's workshop.)

Menu[edit]

Loom

  • c Collect Webs
  • w Weave Cloth (Plant Thread)
  • s Weave Silk Cloth
  • y Weave Cloth (Wool/Hair Yarn)
  • a Weave Metal Cloth

Common Uses[edit]

  • Turn thread into cloth for use in a Clothier's shop to make bags, clothes, etc.

Notes[edit]

  • The Loom's functions are automated by default, so any weavers will automatically collect spider webs and weave thread into cloth (if you have any). You can change this behavior in the "set workshop orders" submenu of the orders menu (o - W).
  • The automatic re-issuing of jobs takes some time, which can lead to unwelcome pauses when a large quantity of thread is to be woven. Setting the weaving jobs to repeat tries to keep the current weaver on the job without interruptions.
  • One loom only generates one "Collect silk" job, multiple looms let you harvest silk faster if you have enough dwarves with the weaving labor enabled and enough accessible webs.
  • There is no task that turns hair thread into usable cloth.

See also[edit]

Workshops
Furnaces
Related articles