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Difference between revisions of "Remains"

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Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings.
 
Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings.
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[[ru:Remains]]

Revision as of 22:04, 24 October 2018

Remains

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This article is about the current version of DF.
Note that some content may still need to be updated.

The corpses of vermin are called remains. Unhappy dwarves in a macabre strange mood will sometimes request vermin remains to construct their artifacts. Remains cannot be butchered, and are not otherwise useful.

Creatures with the HUNTS_VERMIN tag, notably cats, will kill vermin, leaving the remains scattered around the fort. While this prevents unhappy thoughts from hateable vermin, it can also cause areas of your fort to become littered with remains if not properly taken care of.

Remains rot, which generates miasma if left on dark subterranean tiles. Unlike corpses, remains do not leave bones upon full decomposition; they simply disappear.

Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their owner.

Remains are stored in a refuse stockpile, subject to standing orders refuse settings.