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  • In the simplest case, a pixel on a tileset is either white (foreground) or transparent* (background). However, black, and anything in * a white pixel will show the foreground color
    58 KB (7,047 words) - 03:16, 20 December 2022
  • In the simplest case, a pixel on a tileset is either white (foreground) or transparent* (background). However, black, and anything in * a white pixel will show the foreground color
    60 KB (7,271 words) - 13:03, 9 December 2023
  • ...nd]] present has DISPLAY_COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] |- style="color: white; background: {{fgcolor|0:0}}"
    44 KB (5,214 words) - 22:38, 8 April 2014
  • ...nd]] present has DISPLAY_COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] |- style="color: white; background: {{fgcolor|0:0}}"
    43 KB (5,036 words) - 16:43, 8 December 2011
  • ...white sand]] present has COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] |- style="color: white; background: {{fgcolor|0:0}}"
    28 KB (3,435 words) - 20:08, 23 June 2017
  • |- style="color: white; background: {{fgcolor|0:0}}" |- style="color: white; background: {{fgcolor|1:0}}"
    28 KB (3,379 words) - 15:40, 8 December 2011
  • {| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: cen {| class="collapsible collapsed infobox" style="background-color: white; border: 1px solid darkgrey; font-size: 100%; padding: 2px; text-align: cen
    120 KB (16,480 words) - 13:06, 27 July 2021
  • === How colors other than white and magenta work === ...in the tile will be treated as a mask against the foreground color. Pure white (#FFFFFF) will always show the foreground color, while light grey (#CCCCCC)
    67 KB (8,685 words) - 04:48, 3 March 2024
  • ...terrain. Additionally, you will see the location of other sites in red, or white (magenta in ASCII mode) for the currently selected dwarven civilization if ...and [[cat]]s, and the remainder is allocated towards assorted animals and copper weaponry. The Play Now! embark can even run over the default 1504 points. G
    31 KB (5,144 words) - 04:58, 1 March 2024
  • <!--=== How colors other than white and magenta work === ...in the tile will be treated as a mask against the foreground color. Pure white (#FFFFFF) will always show the foreground color, while light grey (#CCCCCC)
    69 KB (9,003 words) - 22:23, 10 March 2024
  • COPPER copper bars
    123 KB (19,038 words) - 13:55, 10 November 2022
  • '''Minerals:''' mountain is rich in copper and silver ores as well as ...a flux). Can anyone say "steel production"? The upper left-hand corner has white sand for glass production, if you're willing to play with a 5x5 or 6x6 area
    40 KB (6,722 words) - 22:41, 15 November 2022
  • Small Copper Butterfly http://en.wikipedia.org/wiki/Lycaena_phlaeas Common Copper Butterfly http://en.wikipedia.org/wiki/Lycaena_salustius
    28 KB (3,873 words) - 20:49, 23 June 2017
  • Second is {{DFtext|Imported Wealth|white}}, which includes the value of all the items currently in your fortress whi The third statistic is {{DFtext|Exported Wealth|white}}, which is the value of all the items you traded or offered to [[caravan]]
    15 KB (2,563 words) - 17:13, 29 June 2012
  • '''Arctic Fox''' - Silver-white fox Chalcanthite - This blue stone is often found in veins of copper ore. It is used in alchemy.
    21 KB (3,661 words) - 20:14, 17 June 2019
  • | Snow covered leafless deciduous trees aren't white. | The way river flows are calculated, the water won't currently make little white waves against boulder tiles in the middle of the water.
    286 KB (44,767 words) - 10:59, 17 January 2022
  • WHITE A towering gray cloud descends from the white sky above you.
    795 KB (120,124 words) - 03:34, 25 February 2020
  • * '''Metals''': I've seen a vein of Zinc and some Copper, but again, I haven't Revealed to check the full potential. * '''Metals''': Lots of Copper (Native, Malachite, and Tetrahedrite), Lots of Silver (Native, and Tetrahed
    20 KB (3,233 words) - 03:17, 29 March 2020
  • |x2||[[Cassiterite]], [[Native copper]], [[Garnierite]], [[Malachite]], [[Sphalerite]], [[Calcite]], [[Chalk]], [ ...rine]], [[Tiger iron]], [[Blue jade]], [[Lavender jade]], [[Pink jade]], [[White jade]], [[Brown jasper]], [[Yellow jasper]], [[Lapis lazuli]], [[Moonstone]
    17 KB (2,087 words) - 02:39, 2 July 2012
  • ...smith]] and [[weaponsmith]] by having them make weapons and armor out of [[copper]] and [[silver]], so they'll have more [[experience]] when they later use [ ...ly'' what type of raw material you want to use. A job will be in {{DFtext|white}} if you have the right raw materials and {{DFtext|red|red}} if you don't.
    25 KB (4,489 words) - 18:43, 8 December 2011
  • Buildjob: Rack, Mat, Copper Buildjob: Stand, Mat, Copper
    237 KB (33,753 words) - 21:06, 23 June 2017
  • |x2||[[Cassiterite]], [[Garnierite]], [[Malachite]], [[Native copper]], [[Sphalerite]], [[Calcite]], [[Chalk]], [[Dolomite]], [[Limestone]], [[M ...e]], [[Tube agate]], [[Turquoise]], [[Variscite]], [[White chalcedony]], [[White jade]], [[Yellow jasper]]
    18 KB (2,212 words) - 02:40, 2 July 2012
  • |×2||[[Cassiterite]], [[Garnierite]], [[Malachite]], [[Native copper]], [[Sphalerite]], [[Calcite]], [[Chalk]], [[Dolomite]], [[Limestone]], [[M ...e]], [[Tube agate]], [[Turquoise]], [[Variscite]], [[White chalcedony]], [[White jade]], [[Yellow jasper]]
    20 KB (2,409 words) - 19:00, 8 May 2024
  • |x2||[[Cassiterite]], [[Garnierite]], [[Malachite]], [[Native copper]], [[Sphalerite]], [[Calcite]], [[Chalk]], [[Dolomite]], [[Limestone]], [[M ...e]], [[Tube agate]], [[Turquoise]], [[Variscite]], [[White chalcedony]], [[White jade]], [[Yellow jasper]]
    18 KB (2,267 words) - 20:35, 3 February 2014
  • |×2||[[Cassiterite]], [[Garnierite]], [[Malachite]], [[Native copper]], [[Sphalerite]], [[Calcite]], [[Chalk]], [[Dolomite]], [[Limestone]], [[M ...e]], [[Tube agate]], [[Turquoise]], [[Variscite]], [[White chalcedony]], [[White jade]], [[Yellow jasper]]
    20 KB (2,466 words) - 03:36, 20 December 2022
  • Buildjob: Rack, Mat, Copper Buildjob: Stand, Mat, Copper
    248 KB (37,728 words) - 00:28, 8 August 2013
  • |[[File:marble_sprite.png]] / {{Raw Tile|▓|7:7:1}} {{Raw Tile|•|7:1}} || white ||[[File:MarbleSwatch.png|64px|center]] || [[Marble]] || Yes || || [[Calciu |{{Raw Tile|•|7:1}} White
    27 KB (3,690 words) - 03:00, 27 April 2024
  • ...ll equip the best item available (e.g., steel rather than iron rather than copper). ...is ONLY effective if you also have no unique artifact armor made out of a white metal (such as an Aluminum Breastplate, Platinum Helm, or Silver Low Boot).
    31 KB (5,121 words) - 17:27, 27 November 2023
  • * 1 [[copper]] [[bar]] ...preference]] or satisfy a [[demand]]. It does, however, possess a striking white color very similar to [[marble]].
    2 KB (262 words) - 16:07, 7 May 2024
  • ...LDER]] items (i.e. mined-out stones) made of the material (used for native copper/silver/gold/platinum to make them be called "nuggets" instead of "boulders" ...[[hatch cover]]s, [[bin]]s, [[barrel]]s, and [[cage]]s. Defaults to 7:7:1 (white).
    30 KB (4,452 words) - 03:41, 20 December 2022
  • | Overrides the name of mined out stones (used for native copper/silver/gold/platinum to make them be called "nuggets"). ...[[hatch cover]]s, [[bin]]s, [[barrel]]s, and [[cage]]s. Defaults to 7:7:1 (white).
    23 KB (3,482 words) - 20:09, 10 March 2014
  • ...LDER]] items (i.e. mined-out stones) made of the material (used for native copper/silver/gold/platinum to make them be called "nuggets" instead of "boulders" ...[[hatch cover]]s, [[bin]]s, [[barrel]]s, and [[cage]]s. Defaults to 7:7:1 (white).
    32 KB (4,815 words) - 16:17, 2 April 2024
  • | Overrides the name of mined out stones (used for native copper/silver/gold/platinum to make them be called "nuggets"). ...[[hatch cover]]s, [[bin]]s, [[barrel]]s, and [[cage]]s. Defaults to 7:7:1 (white).
    21 KB (3,318 words) - 20:10, 10 March 2014
  • |{{Raw Tile|•|7:1}} White |[[Cassiterite]], [[Native copper]]
    20 KB (2,860 words) - 04:00, 20 December 2022
  • ...woods can be used to make red ([[goblin-cap]]), crimson ([[blood thorn]]), white ([[tower-cap]], [[feather tree]]), yellow ([[fungiwood]]), teal ([[spore tr Metals with low melting points like [[copper]] and its [[alloy]]s are not [[magma-safe]] and should not be used to make
    17 KB (2,483 words) - 21:36, 22 July 2023
  • ...e:coins_preview.png|right]]The game's '''currency''' is measured in "☼" (''White Sun With Rays'', unicode character U+263C, key combination Alt + NumPad-15) ...th the [[dwarven economy]], until it was removed - in previous versions, [[copper]], [[silver]], and [[gold]] coins had monetary value in addition to their i
    5 KB (849 words) - 15:52, 20 February 2024
  • ...woods can be used to make red ([[goblin-cap]]), crimson ([[blood thorn]]), white ([[tower-cap]], [[feather tree]]), yellow ([[fungiwood]]), teal ([[spore tr Metals with low melting points like [[copper]] and its [[alloy]]s are not [[magma-safe]] and should not be used to make
    17 KB (2,463 words) - 20:29, 28 July 2021
  • ...woods can be used to make red ([[goblin-cap]]), crimson ([[blood thorn]]), white ([[tower-cap]], [[feather tree]]), yellow ([[fungiwood]]), teal ([[spore tr Metals with low melting points like [[copper]] and its [[alloy]]s are not [[magma-safe]] and should not be used to make
    17 KB (2,425 words) - 10:00, 31 July 2021
  • ...p, existing sites will be shown as red rectangles or {{DFtext|░|5:1}}s; or white rectangles or magenta {{DFtext|░|6:0}}s for sites of the currently select ...hat metal you use to make picks, at least when it comes to mining, so even copper is perfectly good.
    86 KB (14,760 words) - 04:47, 17 March 2024
  • ...ckstart-noble-selection.png|right|thumb|Nobles screen. The red stuff turns white once an office is assigned.]] ...hat metal you use to make picks, at least when it comes to mining, so even copper is perfectly good.
    94 KB (16,288 words) - 19:50, 3 January 2023
  • ...:Coin-bag.png|200px|right]]The game's '''currency''' is measured in "☼" (''White Sun With Rays'', unicode character U+263C, key combination Alt + NumPad-15) ...th the [[dwarven economy]], until it was removed - in previous versions, [[copper]], [[silver]], and [[gold]] coins had monetary value in addition to their i
    5 KB (851 words) - 19:45, 12 December 2023
  • ...ckstart-noble-selection.png|right|thumb|Nobles screen. The red stuff turns white once an office is assigned.]] ...hat metal you use to make picks, at least when it comes to mining, so even copper is perfectly good.
    54 KB (9,560 words) - 12:51, 18 May 2013
  • ...woods can be used to make red ([[goblin-cap]]), crimson ([[blood thorn]]), white ([[tower-cap]], [[feather tree]]), yellow ([[fungiwood]]), teal ([[spore tr Metals with low melting points like [[copper]] and its [[alloy]]s are not [[magma-safe]] and should not be used to make
    17 KB (2,483 words) - 03:25, 20 December 2022
  • ...ckstart-noble-selection.png|right|thumb|Nobles screen. The red stuff turns white once an office is assigned.]] ...hat metal you use to make picks, at least when it comes to mining, so even copper is perfectly good.
    82 KB (14,401 words) - 12:46, 20 June 2018
  • ...e mouth with your large copper dagger, tearing the left cheek!" "The large copper dagger has lodged firmly in the wound!" {{bugl|11470|cat=nocat}}: Slow white stork woman causing mayor to be stuck in office
    59 KB (10,061 words) - 07:47, 24 April 2024
  • The game's currency is measured in "☼" (''White Sun With Rays'', unicode character U+263C), called "dwarfbucks" or "db's" b ...conomy]], but the economy is not currently enabled. In previous editions [[copper]], [[silver]], and [[gold]] coins had monetary value in addition to their i
    3 KB (563 words) - 08:06, 22 November 2014
  • ...ones. To do that you can purchase goods from a merchant to the sum of your copper coins, then sell them back. Check the merchant's chest to see how much gold * White: unhurt and feeling fine
    74 KB (13,058 words) - 16:34, 13 October 2021
  • Buildjob: Rack, Mat, Copper Buildjob: Stand, Mat, Copper
    311 KB (47,240 words) - 11:27, 4 October 2011
  • * {{DFtext|copper shield|7:1}} You can tell at a glance which [[town]]s have shops by looking for white roads in towns (rather than the yellow roads that are houses most of the ti
    43 KB (7,415 words) - 07:36, 17 May 2023
  • | [[Tower-cap]] || 600 || 30 || style="background: {{fgcolor|7:1}};"| White || style="text-align:center;"|[[File:tower-cap_trunk_sprite.png]] [[File:to ...nd]] || 795 || 39.75 || style="background: {{fgcolor|6:0}}; color: #fff;"| Copper || style="text-align:center;"|[[File:almond_trunk_sprite.png]] [[File:almon
    27 KB (3,787 words) - 21:37, 22 February 2024
  • | copper minecart ...second stop is labeled in white, while the other two lines are grey. The white text is a selection indicator, and can be moved up and down by pressing {{k
    93 KB (15,231 words) - 15:00, 15 December 2023
  • | {{Tile|S|7:1}} [[Great white shark]] | {{Tile|α|7:0}} [[White-spotted puffer]]
    26 KB (3,515 words) - 06:27, 14 February 2024
  • * {{DFtext|copper shield|7:1}} You can tell at a glance which [[town]]s have shops by looking for white roads in towns (rather than the yellow roads that are houses most of the ti
    43 KB (7,414 words) - 02:51, 20 December 2022
  • | {{Tile|S|7:1}} [[Great white shark]] | {{Tile|α|7:0}} [[White-spotted puffer]]
    18 KB (2,532 words) - 20:05, 3 May 2023
  • | [[Tower-cap]] || 600 || 30 || style="background: {{fgcolor|7:1}};"| White ...nd]] || 795 || 39.75 || style="background: {{fgcolor|6:0}}; color: #fff;"| Copper
    20 KB (2,724 words) - 14:32, 3 February 2023
  • ...ain type (like a [[table]]) or [[furniture]] of a certain material (like [[copper]] items). Sometimes they specify both, for example "green glass window in ...rd '[DEMAND]' next to a noble's name is gray, he is making no demands. If white, his current demands have been fulfilled or surpassed. If brown (or yellow
    2 KB (360 words) - 15:38, 30 June 2021
  • ...drop rough [[gem]]s 100% of the time. Graphically, miners will often wear white tunics to resemble their occupation. ...s for adventurers. [[Immigrants]] can come to the fort with low-quality [[copper]] or [[bronze]] pickaxes, so consider replacing them with better-quality ma
    4 KB (595 words) - 14:54, 29 January 2024
  • ...epresented by different colored smiling faces, a [[cat]] and [[dog]] are a white "c" and brown "d", while a [[giant cave spider]] is a grey "S". ...suitable metals to use. Bronze requires two ores or bars of [[tin]] and [[copper]]. The metal [[adamantine]], found deep below, is extremely light but very
    34 KB (5,290 words) - 18:36, 29 August 2023
  • [CURRENCY:COPPER:1] ...ad, as fast as elves, as sturdy as dwarves (hard to knock over), they have white blood, can eat bones, are immune to fear, stun, and never get tired, see tw
    38 KB (6,028 words) - 11:06, 16 January 2022
  • |{{Raw Tile|•|7:1}} White |[[Cassiterite]], [[Native copper]]
    12 KB (1,543 words) - 20:13, 19 October 2016
  • ...ain type, like a [[table]], or [[furniture]] of a certain material, like [[copper]] items. Sometimes they specify both, for example "green glass window in d ...rd '[DEMAND]' next to a noble's name is gray, he is making no demands. If white, his current demands have been fulfilled or surpassed. If brown (or yellow
    2 KB (294 words) - 16:57, 2 June 2014
  • ...efore the mandate expires. If red, the mandate will expire very soon. If white, then it is an export ban. ...rtain type, like [[armor|greaves]], or goods of a certain material, like [[copper]] items.
    8 KB (1,289 words) - 16:52, 12 February 2012
  • ...ude dark blues, black, any number of shades of gray, silver, white, brown, copper, rust, and even [[Main:fire|flaming orange-red]].
    6 KB (981 words) - 03:08, 20 December 2022
  • |{{Raw Tile|•|7:1}} White |[[Cassiterite]], [[Native copper]]
    12 KB (1,496 words) - 20:13, 19 October 2016
  • ...[[alunite]] is at top right, with a small cluster of [[native aluminum]] (white ^'s) below it. This area is well above average - some areas this size have
    6 KB (1,014 words) - 14:17, 13 June 2014
  • ...in type, like [[armor|chain mail]], or goods of a certain material, like [[copper]] items. ...efore the mandate expires. If red, the mandate will expire very soon. If white, then it is an export ban.
    6 KB (1,044 words) - 16:14, 26 April 2024
  • ...[[alunite]] is at top right, with a small cluster of [[native aluminum]] (white ^'s) below it. This area is well above average - some areas this size have
    6 KB (1,022 words) - 22:14, 24 February 2014
  • ...ssess '''ichor''', which is functionally identical to blood save for being white-colored. ...b]]s, [[cuttlefish]], [[nautilus]]es, [[octopus]]es and [[squid]]s possess copper-based dark blue blood.
    6 KB (932 words) - 03:10, 20 December 2022
  • ..._sand|"Black sand"]], [[DF2014:Red_sand|"Red sand"]], [[DF2014:White_sand|"White sand"]], or [[DF2014:Yellow_sand|"Yellow sand"]]. Any sandy [[DF2014:Soil| ...ects made from most [[stone]], making it equivalent to cheap metals like [[copper]] and [[zinc]].
    10 KB (1,708 words) - 09:11, 27 April 2024
  • * {{key|w}} [[Wound|Wounds]] - Shows the creature's health. Bright white means the body part is unharmed. Effects like "Thirsty" and "Unconscious" a * '''Currency''' The amount of [[copper]], [[silver]], and [[gold]] [[coin|coins]] you have
    9 KB (1,431 words) - 16:44, 8 December 2011
  • ...ude dark blues, black, any number of shades of gray, silver, white, brown, copper, rust, and even [[Main:fire|flaming orange-red]].
    6 KB (990 words) - 07:01, 23 March 2024
  • ...ude dark blues, black, any number of shades of gray, silver, white, brown, copper, rust, and even [[Main:fire|flaming orange-red]].
    5 KB (905 words) - 16:34, 8 December 2011
  • ..._sand|"Black sand"]], [[DF2014:Red_sand|"Red sand"]], [[DF2014:White_sand|"White sand"]], or [[DF2014:Yellow_sand|"Yellow sand"]]. Any sandy [[DF2014:Soil| ...ects made from most [[stone]], making it equivalent to cheap metals like [[copper]] and [[zinc]].
    11 KB (1,743 words) - 03:30, 20 December 2022
  • ...ude dark blues, black, any number of shades of gray, silver, white, brown, copper, rust, and even [[fire|flaming orange-red]].
    2 KB (279 words) - 20:05, 23 June 2017
  • * {{key|w}} [[Wound]]s - Shows the creature's health. Bright white means the body part is unharmed. Effects like "Thirsty" and "Unconscious" a * '''Currency''' The amount of [[copper]], [[silver]], and [[gold]] [[coin]]s you have
    9 KB (1,443 words) - 20:08, 23 June 2017
  • ..., [[honey bee]]s, [[creeping eye]]s, [[giant cave spider]]s, etc.) possess white-colored '''ichor''', which is functionally identical to blood. ([[File:bloo ...b]]s, [[cuttlefish]], [[nautilus]]es, [[octopus]]es and [[squid]]s possess copper-based dark blue blood. ([[File:blood_cyan_sprite.png|15px]])
    6 KB (969 words) - 21:14, 16 March 2024
  • ...ain type, like a [[table]], or [[furniture]] of a certain material, like [[copper]] items. Sometimes they specify both, for example "green glass window in d ...rd '[DEMAND]' next to a noble's name is gray, he is making no demands. If white, his current demands have been fulfilled or surpassed. If brown (or yellow
    2 KB (262 words) - 16:57, 2 June 2014
  • ...[[alunite]] is at top right, with a small cluster of [[native aluminum]] (white ^'s) below it. This area is well above average - some areas this size have
    6 KB (975 words) - 00:59, 30 June 2012
  • ...in type, like [[armor|chain mail]], or goods of a certain material, like [[copper]] items. ...efore the mandate expires. If red, the mandate will expire very soon. If white, then it is an export ban.
    6 KB (996 words) - 13:38, 26 June 2016
  • ...ude dark blues, black, any number of shades of gray, silver, white, brown, copper, rust, and even [[Main:fire|flaming orange-red]].
    5 KB (909 words) - 12:46, 18 December 2013
  • Copper redhorse http://en.wikipedia.org/wiki/Copper_Redhorse [[White-spotted puffer]] http://en.wikipedia.org/wiki/White-spotted_puffer '''(already included)'''
    21 KB (2,830 words) - 17:36, 5 September 2011