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  • This is a table of the real-life growths and growth seasons of plants found in ''Dwarf Fortress''. It is a work in progress. The values in this table will be incorporated into the Expanded Plants mod. Please feel free to help with the research!
    127 KB (17,652 words) - 20:30, 11 January 2023
  • ===1st Granite, 1503, Early Spring=== ===7th Granite, 1503, Early Spring===
    18 KB (3,015 words) - 15:51, 25 October 2009
  • === 1st Granite, 202, Early Spring === ...of trees to be cut by Ilral. The rest of us started collecting any and all plants we could gather as soon as possible. I assigned Ilral to be our Chief Medic
    124 KB (18,484 words) - 14:51, 12 August 2010
  • Spring or [C:6:0:1]Plants[C:7:0:0] there. The number of [C:6:0:1]Drink[C:7:0:0] rations can be seen
    931 KB (148,541 words) - 18:41, 1 December 2023
  • *[[DF2010:Gather plants|Gather plants]] *[[DF2010:Plants|Plants]]
    760 KB (105,326 words) - 20:44, 7 June 2011
  • ===8th granite 1051 early spring=== ===4th slate 1051 mid-spring===
    10 KB (1,731 words) - 15:46, 9 November 2009
  • Read 134 plants. ...L_CACTUS || <font color="lime">3</font> || <font color="lime">56</font> || Spring Summer Autumn || Yes || Yes || wasteland water <font color="red">(1)</font
    11 KB (1,628 words) - 12:55, 7 June 2013
  • spring Spring
    795 KB (120,124 words) - 03:34, 25 February 2020
  • 1st Granite, 206, Early Spring 5th Granite, 206, Early Spring
    29 KB (5,133 words) - 16:39, 14 May 2010
  • SPRING PLANTS
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...trees and missing out on delicious cider (and there should be enough other plants for your herbalist to gather that you won't be reliant on fruit and nuts fr ...ncredibly productive and located safely indoors, but unlike gathering wild plants, they require a little infrastructure and time - best to start right away.
    66 KB (11,344 words) - 05:14, 9 March 2017
  • spring plants
    123 KB (19,038 words) - 13:55, 10 November 2022
  • SPRING PLANTS
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ===1st Granite, 1054, Early Spring=== ===9th Slate, Mid Spring===
    16 KB (2,791 words) - 15:47, 25 October 2009
  • |name = Expanded Plants ...dest Module-style mod which seeks to provide more true-to-life versions of plants present in the vanilla game.
    7 KB (1,157 words) - 22:32, 6 February 2019
  • SPRING PLANTS
    248 KB (37,728 words) - 00:28, 8 August 2013
  • ...A better Grower means fewer seeds are needed to produce the same number of plants, and your farm plots can be smaller, saving irrigated space and keeping far ...to a grinding halt. Plants give you your booze, and Growers give you your plants.
    27 KB (4,471 words) - 04:28, 27 June 2020
  • ===6th granite 1052, early-spring=== ===16th granite 1052, early-spring===
    8 KB (1,402 words) - 15:32, 5 November 2007
  • ''Spring of 301'' ...ss agate) and am thinking of what to do with them... Crafts maybe? anyway, spring is done and over, and now it is Summer in Vetekzulban.
    9 KB (1,666 words) - 01:07, 14 February 2010
  • * All caravans will bring extra food (meat and edible plants), wooden logs, and cloth/leather (for making clothes) if the supplies of yo *** 5 pieces of food - meat, fish, plants, or "other" in your [[Status]] screen (even though "other" includes inedibl
    36 KB (5,792 words) - 05:03, 10 January 2023

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