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  • ...te, it can be useful to define variants without giving the base creature a sprite. This would cause the game to keep looking for creature definitions, allowi ...cuss later, all sprites are 32x32 pixels big and come in groups known as ''Sprite Sheets''. There are no alpha values yet, so partial transparency is not sup
    18 KB (2,732 words) - 16:24, 27 July 2023
  • ...te layers by default. A few RCPs, like quadrupeds, have more than one body sprite to randomly select from. compare RCPs and eliminate random tokens, and you're left w/ 'default' sprite tokens
    22 KB (3,060 words) - 07:54, 8 December 2023
  • ...templates you mean. There are copyright concerns with uploading a premium sprite sheet, for instance. &mdash;[[User:Lethosor|<span style="color:#074">Lethos ::I'm not talking about uploading an entire sprite sheet. I'm just talking about individual icons for each respective page. On
    127 KB (20,227 words) - 21:06, 24 April 2024
  • | sprite = 32&times;32 | sprite = 32&times;32
    17 KB (2,167 words) - 03:31, 20 December 2022
  • | sprite = 32&times;32 | sprite = 32&times;32
    17 KB (2,167 words) - 00:32, 21 December 2022
  • ! Sprite | [[File:Ant sprite.png]]
    64 KB (7,397 words) - 13:21, 30 April 2024
  • :What other "game files" are you thinking of? We should not be uploading full sprite sheets, for instance. &mdash;[[User:Lethosor|<span style="color:#074">Letho ...irectly, and to me, "game files" sounds like files ''from the game'', e.g. sprite sheets. If you want me to change the dropdown to add "sprites" or maybe "in
    106 KB (16,866 words) - 21:23, 6 May 2024
  • |sprite=16&times;16 |sprite=16&times;16
    10 KB (1,538 words) - 05:12, 20 June 2023
  • | sprite = 18&times;18 | sprite = 18&times;18 / [http://www.bay12forums.com/smf/index.php?topic=12
    10 KB (1,311 words) - 20:19, 17 June 2019
  • | sprite = 18&times;18 | sprite = 16&times;16
    7 KB (836 words) - 20:01, 13 March 2013
  • | The simplest and most common form of creature graphics for defining one sprite for each [[#Condition|basic condition]]. | Nearly the same as {{token|CREATURE_GRAPHICS|g}}, but allows a separate sprite to be defined for each caste.
    27 KB (4,147 words) - 06:51, 24 April 2024
  • | {{{sprite|-}}} | sprite =
    4 KB (470 words) - 22:17, 24 May 2011
  • ...eweasel]] • [[Mountain tuskox]] • [[Scarecrow]] • [[Shaggy badgerdog]] • [[Sprite]] • [[Stone crab]] • [[Stone decoy]] • [[Toolkit]] • [[Turkey]] • ...h]] • [[Toad]] ([[Giant toad|giant]]) • [[Turtle]] • [[Walleye]] • [[Water sprite]] • [[Zebra loach]]
    23 KB (2,373 words) - 17:49, 8 February 2022
  • !style="border:1px #AAA solid;background:#DDD;"| Sprite |style="padding:0.2em;"|[[File:Alpaca sprite.png|25px]]
    19 KB (2,580 words) - 02:05, 20 February 2024
  • [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:The dark sprite is dressed in a black gossamer dress that is frayed and tattered along the [NAME:dark sprite:dark sprites:dark sprite]
    7 KB (861 words) - 13:36, 15 June 2013
  • |comments=WIP Sprite sheet for the large_ocean set of creatures. |comments=Sprite sheet for Common Domestic animals<br>
    8 KB (1,101 words) - 23:50, 8 November 2015
  • ...r [[clay]] at a [[kiln]]. Graphically, statues will display as a grayscale sprite of the statue's subject only if the subject is a sentient race, animal, sim ...as a cube. Dwarves, humans, elves, goblins, and kobolds each use a single sprite-- individual clothing and features will not be reflected in statues. These
    7 KB (1,138 words) - 22:58, 14 March 2024
  • | Offer [[orichalum]] to receive a ward (needs sprite) | orichalum, [[sprite]]
    3 KB (470 words) - 23:00, 19 March 2022
  • ...the game, animal people will have one standard sprite, and one [[undead]] sprite.
    29 KB (4,177 words) - 05:36, 22 April 2024
  • ...m the title of sage. [[User:Green Sprite|Green Sprite]] ([[User talk:Green Sprite|talk]]) 03:50, 12 June 2021 (UTC)
    2 KB (377 words) - 03:50, 12 June 2021

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