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Tool

From Dwarf Fortress Wiki
Revision as of 20:46, 14 July 2014 by Brightgalrs (talk | contribs) (re-adding {{av}} template)
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This article is about the current version of DF.
Note that some content may still need to be updated.

Tools are objects used for mundane purposes by civilians and night creatures. Some tools can also be used as weapons, and others can be used by your dwarves in Fortress mode.

Tools Usable as Weapons

Type Size Attack Attack type Contact Area Penetration Velocity Skill Used
Carving knife 150 Slash Edge 800 600 1.25x Dagger
Stab Edge 4 800 1x
Handle strike Blunt 15 (400) 1x
Boning knife 50 Slash Edge 500 300 1.25x Dagger
Stab Edge 2 400 1x
Handle strike Blunt 10 (200) 1x
Slicing knife 150 Slash Edge 900 700 1.25x Dagger
Stab Edge 3 900 1x
Handle strike Blunt 15 (400) 1x
Meat cleaver 300 Hack Edge 800 400 1.25x Axe
Flat slap Blunt 800 (400) 1.25x
Handle strike Blunt 20 (400) 1x
Carving fork 150 Stab Edge 1 100 1x Dagger
Handle strike Blunt 15 400 1x

Other Tools

Type Tile Size Material Capacity Base Value Usage
Cauldron ô 4000 Metal 6 100000 50 Liquid cooking
Ladle 100 Metal 1 n/a 10 Liquid scoop
Bowl ° 100 Stone 1 3000 10 Meal container
Mortar ° 100 Stone 1 1000 10 Grind powder, receptacle
Pestle / 20 Stone 1 n/a 10 Grind powder, grinder
Nest box 1000 Any Hard 1 2000 10 Nest box
Jug σ 300 Any Hard 1 10000 10 Liquid container
Large pot Φ 5000 Any Hard 1 60000 10 Food storage
Hive 2000 Any Hard 1 5000 10 Hive
Honeycomb 1000 n/a 1 n/a 10 n/a
Pouch ¡ 100 Soft 1 1000 10 Small object storage
Minecart 40000 Wood/Metal 6 500000 50 Track cart
Wheelbarrow Ö 30000 Wood/Metal 6 100000 50 Heavy object hauling

Hard materials include stone, metal, wood, and glass.
Soft materials include silk, plant fibers, leather and adamantine thread.

A tool needs capacity of 600 per 1 unit of liquid to contain: a jug can hold 10000/600 = 16 units of liquid, a submerged minecart scoops 500000/600 = 833 units of magma or water, etc.

See Also