v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Stonegears/Glossary"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Created page with '==Formal terms== * '''40d''': The last version of Dwarf Fortress before the 2010 release. * '''DF2010''': The versions of Dwarf Fortress released in 2010 and later, including the…')
 
(DF2010 -> v0.31 (2431/2830))
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
:''Back to the [[../|main tutorial page]]''
 +
 
==Formal terms==
 
==Formal terms==
* '''40d''': The last version of Dwarf Fortress before the 2010 release.
+
* '''[[Arena]]''': A mode which lets you create, equip and control monsters for testing purposes.
* '''DF2010''': The versions of Dwarf Fortress released in 2010 and later, including the current releases.  It has many changes and new features compared to the release previous to 2010, 40d.
+
* '''[[Main:Armok|Armok]]''': The titular god of blood (the game's full title being ''Slaves to Armok: God of Blood, Chapter II: Dwarf Fortress''). Make no appearance in the game, but is sometimes referred to by players.
* '''[[FPS]]''': A numerical measure of game speed.
+
* '''40d''': Short for "0.28.181.40d", the last version of Dwarf Fortress before the 2010 release.
* '''{{L|Raw file|Raws}}''': Text files which define civilizations, species, materials, items and so forth.  {{L|Modding}} and {{L|cheating}} are done by modifying these files.
+
* '''v0.31''': Shorthand for Dwarf Fortress 0.31.xx, released in 2010 and later.  It has many changes and new features compared to 40d.
* '''Toady''', '''[[Toady One]]''': The creator of Dwarf Fortress.
+
* '''Fortress Mode''': The playing mode used in this tutorial.  The other playing mode is [[adventurer mode]].
 +
* '''[[Main:FPS|FPS]]''': A numerical measure of game speed.
 +
* '''[[Legends]]''': A mode which lets you look up historical information.
 +
* '''Seed''': When talking about a game world, '''seed''' is the number which is used to determine how the world map is made during [[world generation]].  The game usually chooses a random number for you when generating a new world, but if a player finds a particular interesting site on a world they generated they can find out the number which was chosen and share it with other players.
 +
* '''[[Raw file|Raws]]''': Text files which define civilizations, species, materials, items and so forth.  [[Modding]] and [[cheating]] are done by modifying these files.
 +
* '''Toady''', '''[[Main:Toady One|Toady One]]''': The creator of Dwarf Fortress.
  
 
==Informal terms==
 
==Informal terms==
* '''Candy''', '''Cotton Candy''', '''Clownite''': {{L|Adamantine}}, for SPOILER type reasons.
+
* '''Candy''', '''Cotton Candy''', '''Clownite''': [[Adamantine]], for SPOILER type reasons.
* '''{{L|Catsplosion}}''', '''Birdsplosion''': Out of control breeding of cats or birds.
+
* '''[[Catsplosion]]''', '''Birdsplosion''': Out of control breeding of cats or birds.
* '''Clowns''', '''Clown car''': {{L|Hidden Fun Stuff|SPOILERS}}.
+
* '''Clowns''', '''Clown car''': [[Hidden Fun Stuff|SPOILERS]].
* '''Cutebolds''': {{L|Kobold}}s.
+
* '''Cutebolds''': [[Kobold]]s.
* '''{{L|Danger room}}''': Means of quickly training your {{L|military}} via attacking them with {{L|trap}}s loaded with non-dangerous weapons.
+
* '''[[Danger room]]''': Means of quickly training your [[military]] via attacking them with [[trap]]s loaded with non-dangerous weapons.
 
* '''Dorf''': Dwarf.
 
* '''Dorf''': Dwarf.
* '''Goblinite''': {{L|Iron}}, so named because the {{L|goblin}}s in {{L|siege}}s bring lots of iron weapons and armor which can be {{L|melt item|melted}} down and re-used.
+
* '''[[Losing|Fun]]''': Losing.  Anything unexpected and bloody that gives your game a turn for the worse.
* '''Goblin Christmas''': A goblin siege, which not only brings lots of iron, but lots of goblin {{L|clothing}} which can be sold to {{L|caravan}}s.
+
* '''Goblinite''': [[Iron]], so named because the [[goblin]]s in [[siege]]s bring lots of iron weapons and armor which can be [[melt item|melted]] down and re-used.
* '''{{L|Unfortunate accident}}''': The means of killing annoying {{L|noble}}s.
+
* '''Goblin Christmas''': A goblin siege, which not only brings lots of iron, but lots of goblin [[clothing]] which can be sold to [[caravan]]s.
 +
* '''[[Hidden Fun Stuff]]''', '''HFS''': SPOILERS.
 +
* '''Science''': Doing experiments to figure out how the game works.
 +
* '''‼SCIENCE‼''': Like '''science''', but involving more blood and fire.
 +
* '''[[Unfortunate accident]]''': The means of killing annoying [[noble]]s.

Latest revision as of 05:25, 17 February 2012

Back to the main tutorial page

Formal terms[edit]

  • Arena: A mode which lets you create, equip and control monsters for testing purposes.
  • Armok: The titular god of blood (the game's full title being Slaves to Armok: God of Blood, Chapter II: Dwarf Fortress). Make no appearance in the game, but is sometimes referred to by players.
  • 40d: Short for "0.28.181.40d", the last version of Dwarf Fortress before the 2010 release.
  • v0.31: Shorthand for Dwarf Fortress 0.31.xx, released in 2010 and later. It has many changes and new features compared to 40d.
  • Fortress Mode: The playing mode used in this tutorial. The other playing mode is adventurer mode.
  • FPS: A numerical measure of game speed.
  • Legends: A mode which lets you look up historical information.
  • Seed: When talking about a game world, seed is the number which is used to determine how the world map is made during world generation. The game usually chooses a random number for you when generating a new world, but if a player finds a particular interesting site on a world they generated they can find out the number which was chosen and share it with other players.
  • Raws: Text files which define civilizations, species, materials, items and so forth. Modding and cheating are done by modifying these files.
  • Toady, Toady One: The creator of Dwarf Fortress.

Informal terms[edit]

  • Candy, Cotton Candy, Clownite: Adamantine, for SPOILER type reasons.
  • Catsplosion, Birdsplosion: Out of control breeding of cats or birds.
  • Clowns, Clown car: SPOILERS.
  • Cutebolds: Kobolds.
  • Danger room: Means of quickly training your military via attacking them with traps loaded with non-dangerous weapons.
  • Dorf: Dwarf.
  • Fun: Losing. Anything unexpected and bloody that gives your game a turn for the worse.
  • Goblinite: Iron, so named because the goblins in sieges bring lots of iron weapons and armor which can be melted down and re-used.
  • Goblin Christmas: A goblin siege, which not only brings lots of iron, but lots of goblin clothing which can be sold to caravans.
  • Hidden Fun Stuff, HFS: SPOILERS.
  • Science: Doing experiments to figure out how the game works.
  • ‼SCIENCE‼: Like science, but involving more blood and fire.
  • Unfortunate accident: The means of killing annoying nobles.