|This article is about an older version of DF.|
Tin is an uncommon, low-value metal whose only ore is cassiterite. Although it is not very useful itself, it is a component in the creation of a number of valuable alloys, such as fine pewter (used for decorations and furniture) and bronze (also useful for weapons). On its own, tin is not magma safe or even fire safe and will melt in a grass fire.
If you have a lot of cassiterite, it might be better to use it for tin glaze rather than tin bars. Tin bars cannot be used for tin glaze.
- Lay pewter = 2x Tin + Copper + Lead
- Fine pewter = 3x Tin + Copper
- Trifle pewter = 2x Tin + Copper
- Bronze = Tin + Copper
- Bismuth bronze = Tin + 2x Copper + Bismuth
[INORGANIC:TIN] [USE_MATERIAL_TEMPLATE:METAL_TEMPLATE] [STATE_NAME_ADJ:ALL_SOLID:tin] [STATE_NAME_ADJ:LIQUID:molten tin] [STATE_NAME_ADJ:GAS:boiling tin] [DISPLAY_COLOR:7:3:0] [BUILD_COLOR:7:3:0] [MATERIAL_VALUE:2] [SPEC_HEAT:210] [MELTING_POINT:10417] [BOILING_POINT:14684] [SOLID_DENSITY:7280] [LIQUID_DENSITY:6990] [MOLAR_MASS:118710] [IMPACT_YIELD:42000] [IMPACT_FRACTURE:350000] [IMPACT_STRAIN_AT_YIELD:724] [COMPRESSIVE_YIELD:42000] [COMPRESSIVE_FRACTURE:350000] [COMPRESSIVE_STRAIN_AT_YIELD:724] 58 [TENSILE_YIELD:12000] [TENSILE_FRACTURE:100000] [TENSILE_STRAIN_AT_YIELD:24] 50 [TORSION_YIELD:12000] [TORSION_FRACTURE:100000] [TORSION_STRAIN_AT_YIELD:66] [SHEAR_YIELD:12000] [SHEAR_FRACTURE:100000] [SHEAR_STRAIN_AT_YIELD:66] 18 [BENDING_YIELD:12000] [BENDING_FRACTURE:100000] [BENDING_STRAIN_AT_YIELD:24] [MAX_EDGE:10000] [ITEMS_HARD] [ITEMS_METAL] [ITEMS_BARRED] [ITEMS_SCALED] [STATE_COLOR:ALL_SOLID:SILVER]