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23a:Size
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This article is about an older version of DF. |
How "big" the creature is. Size determines what kind of equipment a creature can wear, how much damage they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of chunks, meat and bones equal to the creature's size.
Creature | Size |
---|---|
Fox, Groundhog, Hoary marmot, Raccoon | 2 |
Cat, Fire imp, Rhesus macaque | 3 |
Antman, Batman, Gazelle, Large rat, Naked mole dog, Ratman | 4 |
Bonobo, Chimpanzee, Cheetah, Deer, Dog, Frogman, Ice wolf, Kobold, Mandrill, Warthog, Wolf | 5 |
Centaur, Chimera, Dwarf, Giant mole, Gremlin, Griffon, Goblin, Harpy, Leopard, Lizardman, Mermaid, Snakeman, Strangler, Troglodyte | 6 |
Beak dog, Cougar, Elf, Elk, Fire man, Foul blendec, Grimeling, Human, Iron man, Magma man, Mud man, Jaguar, Satyr, Wizard | 7 |
Black bear, Giant cheetah, Giant rat, Gorilla, Lion, Mule, Nightwing, Tiger, Werewolf | 8 |
Alligator, Blizzard man, Cow, Giant leopard, Grizzly bear, Horse, Minotaur, Musk ox, Ogre, Sasquatch, Unicorn, Troll | 9 |
Cave crocodile, Giant bat, Giant cave spider, Giant desert scorpion, Giant jaguar, Giant toad, Polar bear, Saltwater crocodile, Walrus | 10 |
Giant lion, Giant tiger, Treant | 11 |
Ettin, Hippo, Wagon | 12 |
Cyclops, Elephant, Giant, Whale | 16 |
Bronze colossus, Dragon, Hydra, Titan | 20 |