Masterwork:Tailor's workshop

From Dwarf Fortress Wiki
Jump to navigation Jump to search
This article is about a mod.

MDF: v1.21

Tailor's workshop

b-w-Z

Job Requirement
Construction
Materials Jobs
Materials Used
Goods Created

Tailor[edit]

The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, fur, silk or rare silk clothing. This costs 5 units of cloth and creates 2 shoes, 2 gloves, 1 shirt and 1 trouser.

You can make armor sets from fur, leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 1 armor and 1 helm.

You can also take cloth and unravel it back into thread, if you need thread for sutures or moods.

Material strength:[edit]

  • Leather/Fur = Vanilla Leather
    • Tough leather = Copper
  • Studded leather = Bronze
    • Lamellar leather = Iron
  • Chitinplate = Bronze
    • Rigid Chitinplate = Iron, but very light
  • Scaleplate = Bronze
    • Rigid Scaleplate = Iron, fireproof
  • Shellplate = Bronze
    • Rigid Shellplate = Between iron and steel, heaviey