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- 18:37, 26 March 2024 diff hist +234 Bedroom design →Communal dormitory: adding another advantage to dormitories and summarizing when and why you'd use them; rewording a bit and splitting off the reasons you'd use 1x1 rooms, because at this point it doesn't make sense to frame this with "only."
- 23:27, 10 March 2024 diff hist +321 Strange mood →"Best" skills: noting that artifact adamantine clothing is genuinely useful.
- 05:05, 19 November 2023 diff hist +113 Remains noting that remains can block doors from closing, which is a common issue caused by them.
- 08:20, 17 November 2022 diff hist -91 Wood hrm, it's more complex than this, since some things can ignite it without regard for temperature.
- 08:18, 17 November 2022 diff hist +91 Wood noting that, while technically flammable in its data definition, nether-cap wood generally can't be ignited due to its fixed temperature.
- 20:44, 12 April 2021 diff hist +49 Lay pewter mentioning bronze and fine pewter as alternatives
- 18:31, 12 April 2021 diff hist +25 Maximizing value Noting need for sand to make glass.
- 21:12, 9 April 2021 diff hist +30 Strange mood →"Best" skills
- 21:12, 9 April 2021 diff hist +306 Strange mood →"Best" skills
- 20:58, 9 April 2021 diff hist +95 Giant cave spider →Capturing
- 08:15, 5 January 2019 diff hist 0 Diplomat
- 08:15, 5 January 2019 diff hist +148 Diplomat Mentioning office in the lead, since it's important.
- 07:44, 5 January 2019 diff hist +4 Maximizing value →Cloth
- 07:43, 5 January 2019 diff hist +462 Maximizing value →Stone
- 07:39, 5 January 2019 diff hist +255 Maximizing value →Wood
- 07:37, 5 January 2019 diff hist +465 Maximizing value →Glass
- 07:25, 5 January 2019 diff hist +16 Maximizing value →Food
- 20:36, 19 December 2018 diff hist +9 Maximizing value →Food
- 20:35, 19 December 2018 diff hist +157 Maximizing value →Food
- 20:30, 19 December 2018 diff hist 0 Maximizing value →Food
- 20:28, 19 December 2018 diff hist +1,052 Maximizing value Mentioning food, which is often the main part of a fortress' wealth.
- 20:14, 19 December 2018 diff hist +155 Maximizing value Adding a reference to material values.
- 23:32, 16 January 2017 diff hist +99 v0.34:Trading →Miscellaneous Trading Advice
- 07:57, 17 December 2016 diff hist +113 Bedroom design →1x1 bed only, no walls
- 07:55, 17 December 2016 diff hist +220 Bedroom design →Communal dormitory
- 07:52, 17 December 2016 diff hist +5 Bedroom design →1x1 bed only, no walls
- 07:47, 17 December 2016 diff hist +490 Bedroom design →1x1 bed only, no walls
- 04:04, 17 December 2016 diff hist +12 Bone →Bugs
- 04:03, 17 December 2016 diff hist -54 Bone →Bugs: rewording; refusing to butcher sentient isn't a bug. The bug here is that they refuse to butcher livestock that died the "wrong" way.
- 23:46, 16 December 2016 diff hist +179 Maximizing framerate Adding a workaround to the inability to farm obsidian with temperature calculations disabled.
- 11:57, 21 December 2014 diff hist -103 Scamps/raw Scamps has no tail (and Toady has said that it is part of his creature definition.)
- 07:14, 17 July 2014 diff hist +1 Consolidated development
- 07:10, 17 July 2014 diff hist -61 Dragon →Defense Strategies
- 07:10, 17 July 2014 diff hist +126 Dragon →Defense Strategies
- 07:07, 17 July 2014 diff hist +91 Consolidated development
- 07:03, 17 July 2014 diff hist +267 Consolidated development
- 13:07, 2 February 2014 diff hist +4 v0.34:Bronze colossus →Fortress Mode
- 04:13, 28 January 2014 diff hist -691 v0.34:Legendary artifact →Mechanisms
- 04:06, 28 January 2014 diff hist +272 v0.34:Legendary artifact →Uses
- 04:03, 28 January 2014 diff hist +5 v0.34:Legendary artifact →Mechanisms
- 04:03, 28 January 2014 diff hist +38 v0.34:Legendary artifact →Mechanisms
- 04:02, 28 January 2014 diff hist +378 v0.34:Legendary artifact →Weapons: Creating a section for mechanisms, since they have many more uses and benefits than usual artifacts; noting that traps made with an artifact mechanism never jam.
- 03:37, 28 January 2014 diff hist +277 v0.31:Stupid dwarf trick →Adventure Mode Fortress
- 06:48, 31 March 2013 diff hist +1 v0.34:Road
- 06:45, 31 March 2013 diff hist +259 v0.34:Road
- 04:04, 24 February 2012 diff hist +136 v0.34:Adventure mode quick start →Race and Civilization
- 07:38, 21 February 2012 diff hist +377 v0.34:Kennel →Train a War Dog
- 07:23, 19 February 2012 diff hist -275 v0.34:Crossbow →Crossbow Safety: rm section -- not relevant to Dwarf Fortress, and potentially distracting!
- 07:23, 19 February 2012 diff hist -275 v0.31:Crossbow →Crossbow Safety: rm section -- not relevant to Dwarf Fortress, and potentially confusing! current
- 21:11, 3 January 2012 diff hist +11 v0.31:Legendary artifact →Uses