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5 October 2024
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22:35 | v0.34:Beard 2 changes history 0 [Jecowa; 142.188.152.46] | |||
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22:35 (cur | prev) -268 142.188.152.46 talk Undo revision 303715 by Jecowa (talk) Tag: Undo | ||||
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06:26 (cur | prev) +268 Jecowa talk contribs Elves and Goblins do not have beards in v0.34 Tag: Undo |
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22:35 | v0.31:Beard 2 changes history 0 [Jecowa; 142.188.152.46] | |||
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22:35 (cur | prev) -267 142.188.152.46 talk Undo revision 303714 by Jecowa (talk) Tag: Undo | ||||
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06:26 (cur | prev) +267 Jecowa talk contribs Elves and Goblins do not have beards in v0.31 Tag: Undo |
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22:34 | DF2014:Beard 4 changes history 0 [142.188.152.46; Jecowa (3×)] | |||
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22:34 (cur | prev) -424 142.188.152.46 talk FACIAL_HAIR_TISSUE_LAYERS is a beard. Most creatures do NOT have these tissues. Additionly, Toady has stated that elves have beards in this setting. Tag: Undo | ||||
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08:13 (cur | prev) +19 Jecowa talk contribs →Dwarven beards: also mountain goat men | ||||
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06:30 (cur | prev) +143 Jecowa talk contribs →Dwarven beards: who has a beard | ||||
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06:26 (cur | prev) +268 Jecowa talk contribs Elves and Goblins do not have beards in v0.47 Tag: Undo |
02:35 | 23a:Throne diffhist +64 Quietust talk contribs |
02:34 | 40d:Throne diffhist +64 Quietust talk contribs |
02:33 | v0.31:Throne diffhist +46 Quietust talk contribs |
02:32 | v0.34:Throne diffhist +39 Quietust talk contribs |
02:30 | DF2014:Throne diffhist +31 Quietust talk contribs |
4 October 2024
18:32 | DF2014:Creature token diffhist +1,209 DikbutDaGrate talk contribs Added Night Creature token for 47.05's article |
29 September 2024
19:39 | v0.31:Beard diffhist -184 142.126.120.87 talk |
19:38 | v0.34:Beard diffhist -184 142.126.120.87 talk |
19:37 | DF2014:Beard diffhist -184 142.126.120.87 talk |
16:15 | DF2014:Siege engine diffhist +305 Pgallert talk contribs →Catapults as stone movers: expand on this idea |
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05:06 | DF2014:Wood 2 changes history -2 [Ludicer (2×)] | |||
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05:06 (cur | prev) -1 Ludicer talk contribs →Chopping down trees | ||||
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05:05 (cur | prev) -1 Ludicer talk contribs |
28 September 2024
20:21 | DF2014:Entity token diffhist -41 Quietust talk contribs →Flavor: CURRENCY most definitely DOES do something in Adventurer mode! |
26 September 2024
14:32 | v0.31:Lever diffhist +71 Quietust talk contribs →Activation of the devices |
25 September 2024
21:26 | v0.34:Position token diffhist +8 Quietust talk contribs →Responsibilities |
21:22 | v0.31:Personality trait diffhist 0 Quietust talk contribs |
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20:47 | v0.31:Champion 2 changes history +202 [Quietust (2×)] | |||
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20:47 (cur | prev) +252 Quietust talk contribs | ||||
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20:44 (cur | prev) -50 Quietust talk contribs |
20:08 | DF2014:Soldier diffhist +10 Quietust talk contribs →Champion |
20:08 | v0.34:Soldier diffhist +10 Quietust talk contribs pretty sure this is no longer military-related |
20:06 | v0.31:Soldier diffhist -753 Quietust talk contribs |
20:05 | DF2014:Champion diffhist -409 Quietust talk contribs pretty sure this is false - see v0.31:Champion for what it actually does |
20:04 | v0.34:Champion diffhist -462 Quietust talk contribs I'm pretty sure this is false |
03:27 | DF2014:Creature token diffhist -284 DikbutDaGrate talk contribs Very extensive testing reveals it works, just required an inordinate amount of time to verify. |
24 September 2024
23:17 | DF2014:Creature token diffhist +282 DikbutDaGrate talk contribs Historical note on the functionality of Light Gen |
15:51 | v0.34:Cave-in diffhist +45 Quietust talk contribs →Results of a cave-in |
15:51 | DF2014:Cave-in diffhist +45 Quietust talk contribs →Below the cave-in: checked 50.13 and 0.31.25, assuming everything in between is the same |
22 September 2024
09:10 | DF2014:Waterfall diffhist +1,473 Pgallert talk contribs →Design example: Doesn't work that way, at least not always |
00:33 | v0.31:Position token diffhist +343 Quietust talk contribs →Responsibilities |
19 September 2024
14:27 | 40d:Human diffhist -80 Quietust talk contribs whoever added this comment was playing version 0.31, not 40d |
18 September 2024
22:24 | v0.31:Thought diffhist -42 Quietust talk contribs this has nothing to do with personality, just with how long the dwarf has been stuck on duty |
19:55 | v0.31:Personality trait diffhist +3,019 Quietust talk contribs fill in from thorough disassembly analysis |
19:43 | v0.34:Champion diffhist +194 Quietust talk contribs |
19:39 | v0.31:Champion diffhist +228 Quietust talk contribs |
17 September 2024
19:17 | v0.31:Pressure plate diffhist +62 Quietust talk contribs →Types: this was wrong - it destroys ALL of them, not just the linkages |
15 September 2024
22:56 | v0.31:Civilian alert diffhist +112 Quietust talk contribs →Bugs: I'm going to go out on a limb and say that this bug almost definitely also affects 0.31.25 |
01:43 | v0.31:Skill diffhist +781 Quietust talk contribs |
01:42 | v0.34:Skill diffhist -1 Quietust talk contribs →Skill Rust |
01:42 | DF2014:Skill diffhist -10 Quietust talk contribs →Skill rust: analyzed 0.31.25 and 50.13 and they were the same, so copy this back |
14 September 2024
18:08 | v0.31:Floodgate diffhist +209 Quietust talk contribs |
18:06 | v0.31:Door diffhist +292 Quietust talk contribs |