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Difference between revisions of "v0.31:Steel"
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|tile3=• | |tile3=• | ||
|uses= | |uses= | ||
− | * | + | * [[weapon|Melee Weapons]] |
− | * | + | * [[Crossbow]]s |
− | * | + | * [[Bolt]]s |
− | * | + | * [[Pick]]s |
− | * | + | * [[Armor]] |
− | * | + | * [[Anvil]] |
− | * | + | * [[Metalsmith's forge|Metal crafting]] |
|recipe= | |recipe= | ||
− | * 1 | + | * 1 [[iron]] [[bar]] |
− | * 1 | + | * 1 [[pig iron]] [[bar]] |
− | * 1 | + | * 1 [[flux]] [[stone]] |
− | * 1 | + | * 1 [[fuel|coal]] [[bar]] |
|properties= | |properties= | ||
− | * | + | * [[Material value]] 30 |
}}{{av}} | }}{{av}} | ||
− | '''Steel''' is the best common metal for smithing | + | '''Steel''' is the best common metal for smithing [[weapon]]s and [[armor]]. Products made with steel have a very high value, equal to that of [[gold]]. |
− | Steel can be smelted at a | + | Steel can be smelted at a [[smelter]] by a [[dwarf]] with the [[furnace operator]] [[labor]] activated. |
==Sedimentary Layers== | ==Sedimentary Layers== | ||
− | To smelt steel, you will need | + | To smelt steel, you will need [[iron]] ore, [[flux]] stone, and [[fuel]]. Flux is used to remove carbon during the smelting process, while fuel (coke or charcoal) puts it back in. The end result is steel: iron with just the right amount of carbon in it. The three ores of iron (hematite, magnetite, and limonite) can only be found in [[sedimentary layer]]s, with the exception of hematite, which can occasionally be found in igneous extrusive layers. Furthermore, four of the five [[flux]] stones (calcite, chalk, dolomite, and limestone) are found only in sedimentary layers, as well as both [[coal]] ores (bituminous coal and lignite) for making [[coke]] fuel. |
If you have no sedimentary layers at your fortress site, your only hope to make steel is with: | If you have no sedimentary layers at your fortress site, your only hope to make steel is with: | ||
− | * hematite from | + | * hematite from [[igneous extrusive]] layers |
− | * marble from | + | * melting iron items brought by [[siege]]rs and [[trade]] caravans |
− | * wood for making | + | * marble from [[metamorphic]] layers |
− | (Even if you find and | + | * wood for making [[charcoal]] fuel |
+ | (Even if you find and use magma for your furnaces, you'll still need the fuel in the smelting process, so you'll be cutting down a tree and burning it to make charcoal for every unit of hematite you manage to scrounge up.) | ||
==Recipe== | ==Recipe== | ||
− | Steel production is fairly complex compared to the creation of other alloys. ''Important note'': in steelmaking, | + | Steel production is fairly complex compared to the creation of other alloys. ''Important note'': in steelmaking, [[coke]] or [[charcoal]] is used as an ingredient, apart from powering the furnace with [[fuel]]. A conventional (non-magma) smelter will require additionally 1 unit of fuel to power itself in each reaction. |
− | The first step is '''to create | + | [[File:SteelChart.png|left|485px]] |
+ | The first step is '''to create [[pig iron]]''': | ||
− | :*1 bar of | + | :*1 bar of [[iron]] |
− | :*1 | + | :*1 [[flux]] stone |
− | :*1 unit of | + | :*1 unit of [[fuel]] |
:*A power source (1 unit of fuel, or magma) | :*A power source (1 unit of fuel, or magma) | ||
:'''Produces''': | :'''Produces''': | ||
Line 53: | Line 55: | ||
:*1 bar of iron | :*1 bar of iron | ||
:*1 bar of pig iron | :*1 bar of pig iron | ||
− | :*1 | + | :*1 [[flux]] stone |
:*1 unit of fuel | :*1 unit of fuel | ||
:*A power source (1 unit of fuel, or magma) | :*A power source (1 unit of fuel, or magma) | ||
Line 61: | Line 63: | ||
The overall reaction consumes 2 bars of iron, 2 units of flux, and 2 units of fuel as ingredients (plus an extra 2 fuel at a conventional smelter for power). This produces 2 bars of steel. | The overall reaction consumes 2 bars of iron, 2 units of flux, and 2 units of fuel as ingredients (plus an extra 2 fuel at a conventional smelter for power). This produces 2 bars of steel. | ||
− | Remember that smelting the | + | Remember that smelting the [[iron]] [[ore]] also requires 2 units of fuel at a conventional smelter. |
+ | |||
+ | <gallery> | ||
+ | File:Steel.jpg|Steel dagger | ||
+ | </gallery> | ||
{{gamedata}} | {{gamedata}} | ||
{{metals}} | {{metals}} |
Latest revision as of 17:28, 8 December 2011
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Recipe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This article is about an older version of DF. |
Steel is the best common metal for smithing weapons and armor. Products made with steel have a very high value, equal to that of gold.
Steel can be smelted at a smelter by a dwarf with the furnace operator labor activated.
Sedimentary Layers[edit]
To smelt steel, you will need iron ore, flux stone, and fuel. Flux is used to remove carbon during the smelting process, while fuel (coke or charcoal) puts it back in. The end result is steel: iron with just the right amount of carbon in it. The three ores of iron (hematite, magnetite, and limonite) can only be found in sedimentary layers, with the exception of hematite, which can occasionally be found in igneous extrusive layers. Furthermore, four of the five flux stones (calcite, chalk, dolomite, and limestone) are found only in sedimentary layers, as well as both coal ores (bituminous coal and lignite) for making coke fuel.
If you have no sedimentary layers at your fortress site, your only hope to make steel is with:
- hematite from igneous extrusive layers
- melting iron items brought by siegers and trade caravans
- marble from metamorphic layers
- wood for making charcoal fuel
(Even if you find and use magma for your furnaces, you'll still need the fuel in the smelting process, so you'll be cutting down a tree and burning it to make charcoal for every unit of hematite you manage to scrounge up.)
Recipe[edit]
Steel production is fairly complex compared to the creation of other alloys. Important note: in steelmaking, coke or charcoal is used as an ingredient, apart from powering the furnace with fuel. A conventional (non-magma) smelter will require additionally 1 unit of fuel to power itself in each reaction.
The first step is to create pig iron:
- Produces:
- 1 bar of pig iron
The second step combines the pig iron with plain iron to produce steel:
- 1 bar of iron
- 1 bar of pig iron
- 1 flux stone
- 1 unit of fuel
- A power source (1 unit of fuel, or magma)
- Produces:
- 2 bars of steel
The overall reaction consumes 2 bars of iron, 2 units of flux, and 2 units of fuel as ingredients (plus an extra 2 fuel at a conventional smelter for power). This produces 2 bars of steel.
Remember that smelting the iron ore also requires 2 units of fuel at a conventional smelter.
[INORGANIC:STEEL]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:steel]
[STATE_NAME_ADJ:LIQUID:molten steel]
[STATE_NAME_ADJ:GAS:boiling steel]
[DISPLAY_COLOR:0:7:1]
[MATERIAL_VALUE:30]
[SPEC_HEAT:500]
[MELTING_POINT:12718]
[BOILING_POINT:14968]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL]
[SOLID_DENSITY:7850]
[LIQUID_DENSITY:6980]
[MOLAR_MASS:55845]
[IMPACT_YIELD:1505000]
[IMPACT_FRACTURE:2520000]
[IMPACT_STRAIN_AT_YIELD:940]
[COMPRESSIVE_YIELD:1505000]
[COMPRESSIVE_FRACTURE:2520000]
[COMPRESSIVE_STRAIN_AT_YIELD:940] 160
[TENSILE_YIELD:430000]
[TENSILE_FRACTURE:720000]
[TENSILE_STRAIN_AT_YIELD:225] 200
[TORSION_YIELD:430000]
[TORSION_FRACTURE:720000]
[TORSION_STRAIN_AT_YIELD:215]
[SHEAR_YIELD:430000]
[SHEAR_FRACTURE:720000]
[SHEAR_STRAIN_AT_YIELD:215] no data, used 200
[BENDING_YIELD:430000]
[BENDING_FRACTURE:720000]
[BENDING_STRAIN_AT_YIELD:215]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |
Base | |
---|---|
Alloys |
Billon • Bismuth bronze • Black bronze • Brass • Bronze • Electrum • Fine pewter • Lay pewter • Nickel silver • Pig iron • Rose gold • Steel • Sterling silver • Trifle pewter |
Special |