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Difference between revisions of "v0.31:Surgeon"
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− | {{buggy}} | + | {{quality|Fine|12:42, 30 August 2010 (UTC)}}{{buggy}} |
{{Skill | {{Skill | ||
| color = 5:0 | | color = 5:0 | ||
| skill = Surgeon | | skill = Surgeon | ||
− | | profession = Doctor | + | | profession = [[Doctor]] |
− | | job name = Surgery | + | | job name = [[Surgery]] |
| tasks = | | tasks = | ||
− | * Surgery on injured | + | * Surgery on injured dwarves |
| attributes = | | attributes = | ||
+ | * Agility | ||
* Focus | * Focus | ||
* Spatial Sense | * Spatial Sense | ||
+ | * Kinesthetic Sense | ||
}} | }} | ||
{{av}} | {{av}} | ||
− | A dwarf with the '''surgery''' skill is called a '''surgeon'''. | + | A dwarf with the '''surgery''' skill is called a '''surgeon'''. It is needed for some more complicated injuries or [[syndrome]]s, especially when curing necrosis and damage to inner organs. |
The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty. | The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty. | ||
+ | |||
+ | A job to remove necrotic tissue starts with a Surgery job, which appears to be a prep phase, is followed by a Remove Rotten Tissue job, after which another Surgery job occurs. The necrotic tissue is gone at the end of the Remove Rotten Tissue job. The body parts from which the tissue was removed will be light yellow (oddly, even body parts that were previously darker due to existing injuries). The initial Surgery job will be preceded by a Clean Patient job if possible. | ||
==Bugs== | ==Bugs== | ||
− | Surgery still has a few bugs that occasionally result in surgery never being finished. | + | Surgery still has a few bugs that occasionally result in surgery never being finished. Regardless, surgery is essential for treating badly wounded dwarves and is a vital part of Dwarven Healthcare. |
'''See also:''' | '''See also:''' | ||
− | * | + | *[[Healthcare]] |
{{skills}} | {{skills}} | ||
+ | |||
+ | {{Category|Healthcare}} |
Latest revision as of 17:30, 8 December 2011
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
Association | ||
---|---|---|
Profession | Doctor | |
Job Title | Surgeon | |
Labor | Surgery | |
Tasks | ||
| ||
Workshop | ||
None
| ||
Attributes | ||
|
This article is about an older version of DF. |
A dwarf with the surgery skill is called a surgeon. It is needed for some more complicated injuries or syndromes, especially when curing necrosis and damage to inner organs.
The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty.
A job to remove necrotic tissue starts with a Surgery job, which appears to be a prep phase, is followed by a Remove Rotten Tissue job, after which another Surgery job occurs. The necrotic tissue is gone at the end of the Remove Rotten Tissue job. The body parts from which the tissue was removed will be light yellow (oddly, even body parts that were previously darker due to existing injuries). The initial Surgery job will be preceded by a Clean Patient job if possible.
Bugs[edit]
Surgery still has a few bugs that occasionally result in surgery never being finished. Regardless, surgery is essential for treating badly wounded dwarves and is a vital part of Dwarven Healthcare.
See also:
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
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Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |