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Difference between revisions of "23a:Magma man"

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(ought to be a sufficient fix)
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When they die, they leave a chunk of {{L|obsidian}} usable by your masons or craftsdwarves.
 
When they die, they leave a chunk of {{L|obsidian}} usable by your masons or craftsdwarves.
  
Due to a bug in version 0.23.130.23a, magma men die instantly upon being spawned, as their obsidian bodies instantly melt away, leaving nothing but a glob of obsidian on the floor for one of your dwarves to clean up. This can be fixed by editing the raws and removing "[MATERIAL:STONE_DARK:USE_SHARPSTONE]" and replacing "[HOMEOTHERM:12000]" with "[FIXED_TEMP:12000]".
+
In version 0.23.130.23a, magma men die instantly upon being spawned, as the newly updated temperature behavior causes their obsidian bodies to instantly melt away, leaving nothing but a glob on the floor for one of your dwarves to clean up. This can be fixed by editing the raws and removing "[MATERIAL:STONE_DARK:USE_SHARPSTONE]" and replacing "[HOMEOTHERM:12000]" with "[FIXED_TEMP:12000]".
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 15:29, 28 July 2010

Template:CreatureInfo

This article is about an older version of DF.

Magma men (similar to Template:L) are very dangerous creatures made entirely of Template:L and are native to magma areas, but can occasionally spring forth to attack your Template:Ls. They are very hot and they have burning punches. They feel no pain and cannot bleed to death. Magma men have the Template:L tag, which means that doors, floodgates, and workshops are vulnerable to their rampage, potentially leading to disasterous magma floods.

When they die, they leave a chunk of Template:L usable by your masons or craftsdwarves.

In version 0.23.130.23a, magma men die instantly upon being spawned, as the newly updated temperature behavior causes their obsidian bodies to instantly melt away, leaving nothing but a glob on the floor for one of your dwarves to clean up. This can be fixed by editing the raws and removing "[MATERIAL:STONE_DARK:USE_SHARPSTONE]" and replacing "[HOMEOTHERM:12000]" with "[FIXED_TEMP:12000]".

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent