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Difference between revisions of "DF2014:Ash"
LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Ash to Ash: Migrating v50 page (62/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (62/4618) (content)) Tag: Removed redirect |
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− | # | + | {{Quality|Exceptional|22:17, 6 July 2013 (UTC)}} |
+ | {{av}} | ||
+ | |||
+ | {{infostart|}} | ||
+ | {{infoheader|Properties}} | ||
+ | {{infocell| | ||
+ | * [[Material value]] 1 | ||
+ | {{firemagmasafe|yes|yes}} | ||
+ | * [[Melting point]] None | ||
+ | * [[Boiling point]] None | ||
+ | * [[Ignition point]] None | ||
+ | * [[Solid density]] 1200 | ||
+ | * [[Specific heat]] 800}} | ||
+ | {{infoend}} | ||
+ | |||
+ | :''For the tree, see [[Ash (tree)]]'' | ||
+ | |||
+ | '''Ash''' is an intermediate good used to make [[potash]], [[lye]], or to [[Glazer|glaze]] [[ceramic industry|ceramics]]. Ash is produced by burning [[wood]] at a [[wood furnace]], and comes in [[bar]]s, stored in a [[Stockpile#Bar/Block|bar/block stockpile]], and viewable in the [[stocks]] screen under "bars". Ash bars are a surprisingly-sound structural material, usable for building [[construction]]s, [[workshop]]s and [[furnace]]s of equal parity to, say, [[granite]]. Although the precise [[material science|material properties]] of ash are unknown, it is [[fire-safe]], (somehow) [[magma-safe]], and can even resist the heat of [[dragonfire]], making it a usable material when working with intense heat. | ||
+ | |||
+ | Procedurally-generated creatures (such as [[titan]]s and [[forgotten beast]]s) may occasionally be composed of ash, though killing them will just result in a useless pile of ash for your dwarves to clean up. A killed [[fire man]] will leave behind a usable bar of ash, though these creatures are rare. | ||
+ | |||
+ | [[File:ash_preview.jpg|thumb|260px|center|Step 1 - Just add fire to anything.]] | ||
+ | |||
+ | {{Translation | ||
+ | | dwarven = ibruk | ||
+ | | elvish = imeri | ||
+ | | goblin = usmdas | ||
+ | | human = cish | ||
+ | }} | ||
+ | |||
+ | {{gamedata|{{raw|DF2014:hardcoded_materials.txt|MATERIAL|ASH}}}} | ||
+ | {{materials}} | ||
+ | |||
+ | {{Category|Materials}} | ||
+ | {{category|Agriculture}} | ||
+ | [[ru:Ash]] |
Latest revision as of 03:07, 20 December 2022
This article is about an older version of DF. |
Properties | |||
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- For the tree, see Ash (tree)
Ash is an intermediate good used to make potash, lye, or to glaze ceramics. Ash is produced by burning wood at a wood furnace, and comes in bars, stored in a bar/block stockpile, and viewable in the stocks screen under "bars". Ash bars are a surprisingly-sound structural material, usable for building constructions, workshops and furnaces of equal parity to, say, granite. Although the precise material properties of ash are unknown, it is fire-safe, (somehow) magma-safe, and can even resist the heat of dragonfire, making it a usable material when working with intense heat.
Procedurally-generated creatures (such as titans and forgotten beasts) may occasionally be composed of ash, though killing them will just result in a useless pile of ash for your dwarves to clean up. A killed fire man will leave behind a usable bar of ash, though these creatures are rare.
"Ash" in other Languages
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Raws |
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[MATERIAL:ASH] - reconstructed from data extracted from memory
[STATE_COLOR:ALL:GRAY]
[STATE_NAME_ADJ:ALL_SOLID:ash]
[STATE_NAME_ADJ:SOLID_PASTE:ash paste]
[STATE_NAME_ADJ:SOLID_PRESSED:pressed ash]
[BUILD_COLOR:7:0:0]
[TILE_COLOR:7:7:1]
[SPEC_HEAT:800]
[SOLID_DENSITY:1200]
[MATERIAL_REACTION_PRODUCT:GLAZE_MAT:INORGANIC:ASH_GLAZE] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant | |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |