|Urist likes fire men for their licks of fire.|
Building destroyer: Level 2
|Cannot be tamed|
|Adult:|| 70,000 cm3
|Becomes after death|
|This article is about the current version of DF.|
- Fire in the shape of a human that can hurl fireballs.
Fire men are exceptionally rare creatures made of fire found in the magma sea. They stand at the size of a human, feel no emotion or exertion, are immune to pain and cannot be stunned. When a fire man is killed, it leaves behind a bar of ash which can be made into lye or potash. Because they live at the magma sea and are building destroyers, one should be cautious when setting up magma forges in the event one actually shows up. Despite being made of fire, they can be safely captured and stored in wooden cages. Fire men are biologically immortal and only die from violence.
Fire men are only dangerous because of their natural heat and fire attacks (a fireball throw and a fire jet throw, respectively). Their punches and kicks are harmless on their own, and their flame body is extremely fragile, so don't be surprised if a baby punches a fire man to death. However, actually killing a fire man can be quite fun, as the resulting burst of flame tends to set nearby creatures on fire.
|"Fire man" in other Languages
[CREATURE:ELEMENTMAN_FIRE] [DESCRIPTION:Fire in the shape of a human that can hurl fireballs.] [NAME:fire man:fire men:fire man] [CASTE_NAME:fire man:fire men:fire man] [CREATURE_TILE:'M'][COLOR:4:0:1] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Hurl fireball] [CDI:USAGE_HINT:ATTACK] [CDI:FLOW:FIREBALL] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:15] [CDI:MAX_TARGET_NUMBER:C:2] [CDI:WAIT_PERIOD:30] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Spray jet of fire] [CDI:USAGE_HINT:ATTACK] [CDI:FLOW:FIREJET] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:5] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:WAIT_PERIOD:30] [FIREIMMUNE][MAGMA_VISION] [LARGE_ROAMING] [BIOME:SUBTERRANEAN_LAVA] [UNDERGROUND_DEPTH:3:4] [FREQUENCY:1][DIFFICULTY:2] [POPULATION_NUMBER:15:30] [NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION] [NOTHOUGHT][NOEXERT] [NO_DIZZINESS] [NO_FEVERS] [FIXED_TEMP:10800] [BUILDINGDESTROYER:2] [LARGE_PREDATOR] [NO_DRINK][NO_EAT][NO_SLEEP] [NOT_LIVING] [CANOPENDOORS] [NOT_BUTCHERABLE] [NOFEAR] [PREFSTRING:licks of fire] [NOBONES] [ODOR_STRING:smoke] [ODOR_LEVEL:50] [SMELL_TRIGGER:10000] cannot smell [BODY:HUMANOID_SIMPLE] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [USE_MATERIAL_TEMPLATE:FLAME:FLAME_TEMPLATE] [MAT_FIXED_TEMP:10800] [USE_TISSUE_TEMPLATE:FLAME:FLAME_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:ALL:FLAME] [BODY_SIZE:0:0:70000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:3:3] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:4:4] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_BAD_MULTIATTACK] [ITEMCORPSE:BAR:NO_SUBTYPE:ASH:NO_MATGLOSS] [ALL_ACTIVE] [APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph [APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [SWIMS_INNATE]