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Difference between revisions of "DF2014:Silk"
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+ | '''Silk''' [[cloth]] is made from silk [[thread]]. Silk [[thread]] can be gathered from the [[web]]s of [[brown recluse spider]]s, [[brown recluse spider man|brown recluse spider men]], [[cave spider]]s, [[giant cave spider]]s, and [[phantom spider]]s (as well as any web-spinning [[forgotten beast]]s, [[titan]]s, or [[demon|clowns]]), which is then woven into cloth at a [[loom]]. Webs are automatically collected by any worker who has the [[weaver|weaving]] labor activated and access to a [[loom]], which automatically produces the work task "collect webs" and turns collected [[web]]s directly into silk thread. No [[stockpile]] is necessary for this collection. | ||
+ | |||
+ | Automatic collection of webs can be disabled from the [[Standing orders|orders menu]] ({{key|o}} -> {{key|W}}) - this is useful if the accessible [[web]]s are located in a dangerous area or if you want to temporarily free up your [[weaver]]s for other tasks. | ||
+ | |||
+ | Silk is generally a superior material for clothing as it is a [[weight|lighter]] material than [[leather]] and far more protective than other cloth materials in the event of animal attacks on civilians. | ||
+ | |||
+ | [[File:Silk,_India_(10721428564).jpg|thumb|240px|center|Nerve-ending friendly.]] | ||
+ | |||
+ | ==See also== | ||
+ | {{Translation | ||
+ | | dwarven = nesteth | ||
+ | | elvish = yarare | ||
+ | | goblin = egod | ||
+ | | human = sushsath | ||
+ | }} | ||
+ | * [[Yarn]] | ||
+ | * [[Plant fiber]] | ||
+ | * [[Textile industry]] | ||
+ | * [[Silk farming]] | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{materials}} | ||
+ | |||
+ | {{Category|Materials}} | ||
+ | [[ru:Silk]] |
Latest revision as of 03:56, 20 December 2022
This article is about an older version of DF. |
Silk cloth is made from silk thread. Silk thread can be gathered from the webs of brown recluse spiders, brown recluse spider men, cave spiders, giant cave spiders, and phantom spiders (as well as any web-spinning forgotten beasts, titans, or clowns), which is then woven into cloth at a loom. Webs are automatically collected by any worker who has the weaving labor activated and access to a loom, which automatically produces the work task "collect webs" and turns collected webs directly into silk thread. No stockpile is necessary for this collection.
Automatic collection of webs can be disabled from the orders menu (o -> W) - this is useful if the accessible webs are located in a dangerous area or if you want to temporarily free up your weavers for other tasks.
Silk is generally a superior material for clothing as it is a lighter material than leather and far more protective than other cloth materials in the event of animal attacks on civilians.
See also[edit]
"Silk" in other Languages
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[MATERIAL_TEMPLATE:SILK_TEMPLATE]
[STATE_COLOR:ALL_SOLID:WHITE]
[STATE_NAME:ALL_SOLID:silk]
[STATE_ADJ:ALL_SOLID:silk]
[STATE_COLOR:LIQUID:WHITE]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:WHITE]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:7:0:1]
[MATERIAL_VALUE:1]
[SPEC_HEAT:420]
[IGNITE_POINT:10508]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100000]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100000]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100000]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100000]
[SHEAR_YIELD:1150000] used spider silk from wikipedia
[SHEAR_FRACTURE:1200000]
[SHEAR_STRAIN_AT_YIELD:100000]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100000]
[MAX_EDGE:0]
[ABSORPTION:100]
[SILK]
[ITEMS_SOFT] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant | |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |