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Difference between revisions of "v0.31:Still"
(Fleshed the page out a bit, added information about making mead.) |
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Line 7: | Line 7: | ||
*{{L|Wood}} | *{{L|Wood}} | ||
|construction_job = | |construction_job = | ||
− | *{{L| | + | *{{L|Brewing}} or {{L|Plant gathering}} |
|use = | |use = | ||
*{{L|Barrel}} | *{{L|Barrel}} | ||
*{{L|Alcohol#Brewable plants|Brewable Plant}} | *{{L|Alcohol#Brewable plants|Brewable Plant}} | ||
+ | *{{L|Honey}} | ||
+ | *{{L|kobold bulb|Kobold Bulbs}} | ||
+ | *{{L|vial|Vial}} | ||
|production = | |production = | ||
*{{L|Alcohol}} | *{{L|Alcohol}} | ||
+ | *{{L|Gnomeblight}} | ||
}}{{av}} | }}{{av}} | ||
− | The '''still''' is the source of all home-made {{l|alcohol}} | + | The '''still''' is the source of all home-made {{l|alcohol}} for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract {{L|Gnomeblight}} from {{L|kobold bulb|Kobold Bulbs}} into a {{L|glass}} {{L|vial}}. A dwarf must have the {{l|brewer}} {{l|labor}} activated in order to use a still. |
− | You | + | The three tasks available at a still are: |
+ | * {{K|b}} Brew Drink | ||
+ | * {{K|e}} Extract from Plants | ||
+ | * {{K|m}} Make mead | ||
+ | |||
+ | Brewing {{L|alcohol}} requires an available empty {{L|barrel}} and something to brew, either a {{L|Alcohol#Brewable plants|brewable plant}} or {{L|honey}}. You may set specific plants to be used or not used through the Status menu under Kitchen. ({{K|z}}-{{K|k}}) Note that you are unable to set {{L|honey|Honey Bee honey}} to be brewed or not brewed because making mead is a different task than brewing. | ||
+ | |||
+ | Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single {{L|stack}} of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of ''Plump helmet [5]'' will produce ''Dwarven wine [25]'' and will only occupy a single barrel. Skilled {{L|grower}}s, who tend to plant {{L|seed}}s more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size. | ||
− | |||
{{Workshops}} | {{Workshops}} |
Revision as of 19:08, 31 March 2011
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Brewer | |||||||||||||||||||||
Construction | |||||||||||||||||||||
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This article is about an older version of DF. |
The still is the source of all home-made Template:L for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract Template:L from Template:L into a Template:L Template:L. A dwarf must have the Template:L Template:L activated in order to use a still.
The three tasks available at a still are:
- b Brew Drink
- e Extract from Plants
- m Make mead
Brewing Template:L requires an available empty Template:L and something to brew, either a Template:L or Template:L. You may set specific plants to be used or not used through the Status menu under Kitchen. (z-k) Note that you are unable to set Template:L to be brewed or not brewed because making mead is a different task than brewing.
Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single Template:L of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of Plump helmet [5] will produce Dwarven wine [25] and will only occupy a single barrel. Skilled Template:Ls, who tend to plant Template:Ls more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.
Workshops | |
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Furnaces | |
Related articles |