v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 03:49, 7 June 2010 diff hist +8 m v0.31:Captain of the guard/raw
- 03:49, 7 June 2010 diff hist -12 m v0.31:Captain of the guard/raw
- 03:48, 7 June 2010 diff hist +132 v0.31:Captain of the guard/raw
- 02:04, 7 June 2010 diff hist +370 40d:Soil here too
- 02:04, 7 June 2010 diff hist +370 v0.31:Soil add mined-out representation
- 21:19, 6 June 2010 diff hist +18 23a:Ashery must be gray stone
- 03:12, 6 June 2010 diff hist 0 m Consolidated development →Bloats
- 03:05, 6 June 2010 diff hist +2,120 Consolidated development formatting
- 02:59, 6 June 2010 diff hist -155 Consolidated development →Core items
- 02:53, 6 June 2010 diff hist +3 m Consolidated development →Bloats
- 17:15, 5 June 2010 diff hist +43 v0.31:Size
- 14:25, 5 June 2010 diff hist +82 m User talk:91.206.183.174 current
- 14:24, 5 June 2010 diff hist +224 User talk:91.206.183.174
- 14:21, 5 June 2010 diff hist +269 User talk:91.206.183.174
- 04:00, 5 June 2010 diff hist -6 23a:Gem
- 22:02, 4 June 2010 diff hist +299 v0.31 Talk:Adventurer mode →Don't know where he lives
- 21:32, 4 June 2010 diff hist +876 User:Quietust information for a tentative tool - auto forbid death drops (in inventory, X=0, Y=0 -> on ground, X!=0, Y!=0)
- 17:33, 4 June 2010 diff hist +152 Talk:Main Page/archive2 →Two DF2010 main pages: not fond of being told I'm wrong when I'm actually right
- 17:32, 4 June 2010 diff hist +175 Talk:Main Page/archive2 →Two DF2010 main pages
- 17:31, 4 June 2010 diff hist +191 Talk:Main Page/archive2 →Two DF2010 main pages
- 16:00, 4 June 2010 diff hist +479 v0.31 Talk:Leather
- 12:38, 4 June 2010 diff hist +10 40d:Children →Labor: it's been suggested that they don't do this in 0.31 - should probably check to see if this is also the case in 40d
- 12:36, 4 June 2010 diff hist +213 Talk:Main Page/archive2 →Two DF2010 main pages
- 12:34, 4 June 2010 diff hist +369 v0.31 Talk:Children →Children Jobs - Levers and Hauling stuff to the Depot
- 12:32, 4 June 2010 diff hist +327 v0.31 Talk:Cat's eye
- 12:30, 4 June 2010 diff hist +27 v0.31:Cat's eye
- 12:30, 4 June 2010 diff hist +18 Template:Gem
- 04:13, 4 June 2010 diff hist +118 User talk:Manslay current
- 04:12, 4 June 2010 diff hist +288 N User talk:Manslay Created page with '==Megaconstructions== Exactly what sort of mega construction is even '''possible''' in 23a? With only a single Z-level to work with, plus the inability to replace mined-out walls…'
- 04:12, 4 June 2010 diff hist -266 23a Talk:Mega construction move this comment current
- 04:11, 4 June 2010 diff hist +266 N 23a Talk:Mega construction Created page with 'Exactly what sort of mega construction is even '''possible''' in 23a? With only a single Z-level to work with, plus the inability to replace mined-out walls, the most you can do …'
- 23:29, 3 June 2010 diff hist -4 m v0.31 Talk:Military F.A.Q.
- 21:58, 3 June 2010 diff hist -4 Migrant Undo revision 116817 by Dark T Zeratul (Talk) - Double-redirects are NOT a problem here
- 20:17, 3 June 2010 diff hist +381 v0.31 Talk:Titan →Properties: new section
- 19:07, 3 June 2010 diff hist +384 v0.31 Talk:Bars →Furniture Hauling?
- 16:13, 3 June 2010 diff hist +8 v0.31:Insanity
- 16:12, 3 June 2010 diff hist -714 v0.31:Insanity what idiot copy/pasted the
- 15:34, 3 June 2010 diff hist +10 v0.31:Children →Labor: please confirm - this was NOT the case in 40d
- 15:34, 3 June 2010 diff hist +15 40d:Lever →Activating levers: only adults pull levers, and only civilians - children don't touch them, and neither do soldiers
- 15:33, 3 June 2010 diff hist -24 40d:Children A quick test shows that children do NOT pull levers. Where did this idea even come from?
- 03:59, 3 June 2010 diff hist +6 m 23a:Bridge
- 03:47, 3 June 2010 diff hist +8 m 23a:Bridge →Admiration
- 03:46, 3 June 2010 diff hist +14 m 23a:Bridge →Types of bridges
- 03:46, 3 June 2010 diff hist +59 23a:Bridge →Types of bridges
- 02:48, 3 June 2010 diff hist -13 23a:Kobold bulb
- 02:47, 3 June 2010 diff hist -73 23a:Blade weed apparently not
- 22:14, 2 June 2010 diff hist -23 v0.31:Blood man no need to manually categorize as Creatures - CreatureInfo [0.31] does that automatically
- 22:13, 2 June 2010 diff hist +7 v0.31:Blood man fix links
- 22:11, 2 June 2010 diff hist +35 m 23a:Fat
- 22:10, 2 June 2010 diff hist +282 23a:Skull augment from 40d content, and adjust accordingly (namely, the behavior for bones disappearing outdoors - exactly on season change, rather than randomly as in 40d)