v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 19:36, 22 January 2011 diff hist -137 v0.31:Mountain gnome not butcherable
- 19:36, 22 January 2011 diff hist -156 v0.31:Satyr not butcherable
- 19:35, 22 January 2011 diff hist +182 N User talk:3 Created page with '==Butchering== As a policy, we don't include butchering information if it's never actually possible to butcher the creature. --~~~~'
- 19:34, 22 January 2011 diff hist -168 v0.31:Foul blendec if it's not butcherable, there's no point in including butchering returns
- 00:31, 22 January 2011 diff hist +42 v0.31:Liaison
- 00:30, 22 January 2011 diff hist -48 m v0.31:Anvil
- 00:29, 22 January 2011 diff hist +65 v0.31:Anvil
- 17:14, 20 January 2011 diff hist -59 v0.31:Ice →Thawing and drowning: no they aren't - when you dig out the ice, the items will still be there. I've personally done this with siegers that drowned during the summer
- 17:01, 20 January 2011 diff hist +38 v0.31:Dwarven economy
- 17:00, 20 January 2011 diff hist +5 m v0.31:Engraving →Recommendations
- 16:59, 20 January 2011 diff hist +1 m v0.31:Engraving
- 16:59, 20 January 2011 diff hist +8 v0.31:Smoothing →Follow Up
- 16:59, 20 January 2011 diff hist +16 v0.31:Smoothing
- 16:57, 20 January 2011 diff hist +10 m v0.31:Fortification →Building Fortifications
- 16:56, 20 January 2011 diff hist -168 v0.31:Fortification →Building Fortifications
- 16:53, 20 January 2011 diff hist +222 v0.31:Fire imp
- 03:42, 17 January 2011 diff hist -90 v0.31:Reptile man they don't have trapavoid...
- 20:07, 16 January 2011 diff hist +56 v0.31:Skill the long-term effect is quite evident - if a skill rusts for too long, the experience will actually *permanently* decrease such that it'll be as if that's all the skill the dwarf ever had
- 02:33, 14 January 2011 diff hist +10 m 40d:One-way →Step by step
- 02:31, 14 January 2011 diff hist 0 40d:One-way →Step by step: tweak diagrams
- 17:02, 13 January 2011 diff hist 0 23a:Flask
- 17:01, 13 January 2011 diff hist +74 v0.31:Flask
- 16:59, 13 January 2011 diff hist +14 m v0.31:Glass furnace
- 16:59, 13 January 2011 diff hist -73 m v0.31:Glass furnace missed that bit at the end
- 16:58, 13 January 2011 diff hist +36 v0.31:Glass furnace can also make instruments, toys, goblets, and vials
- 16:57, 13 January 2011 diff hist +36 m v0.31:Glass furnace Rated article "Exceptional" using the rating script
- 16:57, 13 January 2011 diff hist +29 m v0.31:Magma glass furnace Rated article "Fine" using the rating script
- 03:52, 13 January 2011 diff hist -4 m v0.31:Undead Rated article "Fine" using the rating script
- 14:47, 11 January 2011 diff hist +1 m User:HebaruSan fix links current
- 14:47, 11 January 2011 diff hist +1 m User:MaxVance/Main Glade current
- 14:47, 11 January 2011 diff hist +1 v0.34:Name this should probably be version-specific; also, named Elven trees were phased out long before 40d
- 14:44, 11 January 2011 diff hist -12 v0.31:Arena
- 14:44, 11 January 2011 diff hist -14 v0.31:Deity
- 00:51, 11 January 2011 diff hist -788 v0.31:Wood if we're going to indicate the wood color, use actual Dwarf Fortress color codes '''and''' use the actual color names in the raws
- 21:08, 10 January 2011 diff hist +2 m v0.31:Animal trainer →Trainable Animals: dogs too
- 21:07, 10 January 2011 diff hist -61 v0.31:Animal trainer nice job breaking the page - please Preview next time. Also fix list format so it's actually a list
- 15:54, 10 January 2011 diff hist +1 m v0.31:Alcohol →Variety
- 15:53, 10 January 2011 diff hist +140 v0.31 Talk:Alcohol →Are barrels consumed?
- 13:51, 10 January 2011 diff hist +122 v0.31 Talk:Rock salt
- 05:21, 10 January 2011 diff hist +45 m 23a:Diplomat Rated article "Fine" using the rating script
- 05:20, 10 January 2011 diff hist +1,620 N 23a:Diplomat Created page with '{{av}} '''Diplomats''' are emissaries from different civilizations that visit your fortress. They typically arrive shortly before or after the caravan would normally show up. H…'
- 05:16, 10 January 2011 diff hist +1 v0.31:Liaison
- 23:10, 9 January 2011 diff hist -21 v0.31:Fluid logic →Infinite Flow Gates: fix some errors in the descriptions, and tweak the XOR diagram to be easier to read; also, inverted XOR is XNOR, not NXOR
- 23:00, 9 January 2011 diff hist -6 40d:Site map oh, *that* redlink. That one's never even worked to begin with...
- 22:58, 9 January 2011 diff hist -28 40d:Site map what redlinks?
- 22:09, 7 January 2011 diff hist -1 m 23a:Unicorn Rated article "Fine" using the rating script
- 22:09, 7 January 2011 diff hist +526 23a:Unicorn
- 22:03, 7 January 2011 diff hist +24 m 23a:Hippo Rated article "Fine" using the rating script
- 22:03, 7 January 2011 diff hist +182 23a:Hippo
- 22:01, 7 January 2011 diff hist +24 m 23a:Musk ox Rated article "Fine" using the rating script