v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 19:37, 2 December 2011 diff hist +211 v0.31:Magma-safe
- 19:36, 2 December 2011 diff hist +181 v0.31:Fire-safe
- 04:45, 2 December 2011 diff hist +9 m v0.31:Reactions
- 04:44, 2 December 2011 diff hist +3 v0.31:Reactions →Modifiers: confirmed
- 04:36, 2 December 2011 diff hist +208 v0.31:Item token note here too
- 04:35, 2 December 2011 diff hist +52 v0.31:Material token bug
- 04:34, 2 December 2011 diff hist +136 v0.31:Material token
- 04:27, 2 December 2011 diff hist +238 v0.31:Item token
- 22:55, 1 December 2011 diff hist 0 m v0.31:Stone detailing
- 22:49, 1 December 2011 diff hist +16 m v0.31:Ash
- 22:40, 1 December 2011 diff hist +30 m v0.31:Item value →Items with quality levels
- 22:39, 1 December 2011 diff hist +46 v0.31:Item value →Items with quality levels: this section is a complete mess, mainly due to all of the clothing types, and lots of item types are missing
- 22:31, 1 December 2011 diff hist -123 v0.31:Item value →Items without quality levels: ALL items which extend item_actual and thus have no quality levels
- 00:31, 1 December 2011 diff hist +140 v0.31 Talk:List of Dwarven Thoughts current
- 00:31, 1 December 2011 diff hist 0 m v0.31:List of Dwarven Thoughts
- 22:18, 30 November 2011 diff hist 0 v0.31:Exploratory mining 1. Miners stop working when they get hungry/thirsty; 2. You can't give miners waterskins or backpacks due to military uniform conflicts
- 22:18, 30 November 2011 diff hist -120 v0.31:Exploratory mining that doesn
- 04:13, 30 November 2011 diff hist -2 v0.31:Stone →By Color: kaolinite is economic
- 04:12, 30 November 2011 diff hist +3 m v0.31:Stone →By Color: grammar
- 04:10, 30 November 2011 diff hist +45 m v0.31:Cobaltite
- 19:56, 29 November 2011 diff hist +2 v0.31:Skill
- 17:29, 29 November 2011 diff hist +37 m v0.31:Archery target →Making an Archery Range
- 17:24, 29 November 2011 diff hist +193 v0.31:Archery target →Making an Archery Range: archery ranges do NOT include multiple targets!
- 17:22, 29 November 2011 diff hist +277 v0.31:Archery target →Notes
- 17:18, 29 November 2011 diff hist +423 v0.31 Talk:Archery target current
- 16:38, 29 November 2011 diff hist -311 v0.31:Grate →Floor Grate
- 16:35, 29 November 2011 diff hist +62 v0.31:Grate →Bars vs. Grates: rewrite
- 16:29, 29 November 2011 diff hist -13 v0.31:Grate if you melted down metal bars, you'd just get... ...metal bars.
- 21:28, 27 November 2011 diff hist -20 v0.31:Slade actually, it's *exactly* 200 - the 14 metric tons is an estimate
- 17:39, 23 November 2011 diff hist +4 m v0.31:Danger room →One Tile, extendable: emphasis
- 22:54, 22 November 2011 diff hist +24 m v0.31:Reactions →item token
- 22:53, 22 November 2011 diff hist +84 v0.31:Reactions →item token
- 22:49, 22 November 2011 diff hist -10 v0.31:Reactions →item token: confirmed against disassembly
- 14:55, 22 November 2011 diff hist +190 v0.31 Talk:Creature token →USE_MATERIAL
- 14:54, 22 November 2011 diff hist -63 v0.31:Creature token →U: clarify
- 14:53, 22 November 2011 diff hist -128 v0.31:Creature token →U: just tested this myself - you can do stuff like [USE_MATERIAL:SPECIAL:MUSCLE], but you can't do [USE_MATERIAL:SPECIAL:LOCAL_CREATURE_MAT:MUSCLE]
- 14:24, 22 November 2011 diff hist +269 v0.31 Talk:Creature token →Deprecated tokens
- 14:23, 22 November 2011 diff hist -1 v0.31 Talk:Creature token depreciated != deprecated
- 14:23, 22 November 2011 diff hist +368 v0.31 Talk:Ghost →Killing ghosts
- 02:42, 22 November 2011 diff hist +225 User talk:V4nz
- 19:22, 20 November 2011 diff hist +110 40d:Alcohol this was observed in 0.31.xx, but it's highly probable that it's ALWAYS worked this way - still, verification would be good
- 05:23, 20 November 2011 diff hist +15 m v0.31:Item definition token →Food Tokens
- 05:05, 20 November 2011 diff hist +51 v0.31:Armor token
- 04:37, 20 November 2011 diff hist +32 v0.31:Ammo token
- 04:28, 20 November 2011 diff hist +29 m v0.31:Armor token defaults
- 04:15, 20 November 2011 diff hist +52 m v0.31:Armor token
- 03:50, 20 November 2011 diff hist +218 v0.31:Tool token not very many of these are actually initialized
- 03:38, 20 November 2011 diff hist +25 v0.31:Trap component token current
- 03:27, 20 November 2011 diff hist -208 v0.31:Weapon token
- 02:41, 20 November 2011 diff hist -2 v0.31:Weapon token from disassembly