v50 Steam/Premium information for editors
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- 18:26, 10 October 2012 diff hist +2,807 v0.34:Ethic →Ethics value numbers in relation to each other: gathered values from disassembly and put them in a nice table; with luck, they should match the values below
- 18:06, 10 October 2012 diff hist -73 v0.34:Ethic →Ethics values: confirmed from disassembly - REQUIRED is type 16
- 03:22, 10 October 2012 diff hist +127 v0.34:Weight →Weight Calculation
- 03:18, 10 October 2012 diff hist -93 v0.34:Weight I had the proper values for those in the first place, but Joben went and changed them to "Special" for some unknown reason
- 03:17, 10 October 2012 diff hist +1 v0.34:Weapon token
- 02:39, 9 October 2012 diff hist -102 m v0.34:Dog Reverted edits by 24.214.32.164 (talk) to last revision by HiEv
- 17:54, 8 October 2012 diff hist 0 m 40d:Outpost liaison
- 17:51, 8 October 2012 diff hist -192 40d:Diplomat they ALWAYS complain during their visit
- 17:49, 8 October 2012 diff hist +174 v0.34:Diplomat →Elven Diplomats
- 17:48, 8 October 2012 diff hist +71 m v0.34:Diplomat →Elven Diplomats
- 17:47, 8 October 2012 diff hist +17 v0.34:Demon →Demons
- 17:45, 8 October 2012 diff hist -11 m v0.34:Demon →Demons: they are infinite
- 17:44, 8 October 2012 diff hist +9 m v0.34:Deity
- 17:44, 8 October 2012 diff hist +86 v0.34:Deity
- 17:40, 8 October 2012 diff hist -1 v0.34:Deity remove errant |
- 22:19, 6 October 2012 diff hist +17 v0.34:Pitchblende
- 22:17, 6 October 2012 diff hist +4 v0.34:Density cinnabar is more dense than pitchblende, and it's still non-economic
- 22:16, 6 October 2012 diff hist +19 m v0.34:Density →Density of some materials
- 13:32, 6 October 2012 diff hist +16 v0.34:Mandrill cleanu grammar a bit
- 00:03, 6 October 2012 diff hist -162 m v0.34:Exploit
- 23:57, 5 October 2012 diff hist +351 v0.34:Exploit →Infinite Adamantine / Metals
- 19:33, 5 October 2012 diff hist +3 m v0.34:Priest current
- 19:33, 5 October 2012 diff hist +3 m v0.31:Priest current
- 19:31, 5 October 2012 diff hist +3 m 40d:Priest current
- 02:49, 5 October 2012 diff hist +20 v0.34:Marriage a female married dwarf cannot become pregnant unless her husband is located in the same path node - if you separate them with locked doors, floodgates, raised/retracted bridges, etc., then no new pregnancies will happen.
- 21:40, 4 October 2012 diff hist -10 m v0.34:Container →Quick Reference
- 21:39, 4 October 2012 diff hist +12 v0.34:Container →Quick Reference: Fill in actual capacity values from Weight article
- 21:33, 4 October 2012 diff hist -94 v0.34:Container rearrange a bit
- 21:31, 4 October 2012 diff hist +235 N v0.34 Talk:Container Created page with "Internally, the 4 "container" types which count as Chests are actually called '''boxes''' - item type BOX:NONE (with item class "item_boxst") and building class "building_boxst"...."
- 21:30, 4 October 2012 diff hist -17 v0.34:Container reword slightly - only (wood/metal) Chests, (stone) Coffers, (cloth/leather) Bags, and (glass) Boxes can be used for "Needs X Chests"; for cabinets, you need Cabinets
- 19:14, 3 October 2012 diff hist +8 m User:Quietust →Bugfixes
- 00:11, 3 October 2012 diff hist +73 v0.34:Strange mood →Demands
- 00:10, 3 October 2012 diff hist -41 m v0.31:Strange mood →Demands
- 20:22, 1 October 2012 diff hist -1 40d:Changes in v0.27 →3D Version (before 2010): in 0.34.11, making raw glass is what allows moods to request it; this is likely where that logic first originated
- 20:20, 1 October 2012 diff hist +259 40d:Changes in v0.27 →Dwarf Fortress v0.34
- 19:04, 1 October 2012 diff hist +27 v0.34:Syndrome →Breath Attack Types: Better clarify the differences between gases and vapors, and indicate fire temperatures (dragonfire is HOT)
- 15:34, 1 October 2012 diff hist -6 v0.34:Obsidian farming don't put blank lines between list elements, since it causes MediaWiki to generate a bunch of 1-element lists
- 23:35, 30 September 2012 diff hist +1,203 v0.34:Melt item →Yield: Fill in all predicted yields from talk page
- 23:12, 30 September 2012 diff hist 0 v0.34:Melt item →Yield: mechanisms are technically Furniture - they have no material size
- 02:04, 30 September 2012 diff hist -155 v0.34:Bridge Building destroyers NEVER target bridges (checked against disassembly), and dragonfire is hot enough to melt pretty much anything (though adamantine will still last a while)
- 02:48, 26 September 2012 diff hist +14 v0.34:Strange mood Straight from disassembly
- 01:07, 26 September 2012 diff hist +340 m v0.34:Strange mood →Eligibility
- 00:57, 26 September 2012 diff hist +54 v0.34:Strange mood →Conditions: the "eligible >= 20" check actually counts dwarves that have already completed a strange mood
- 19:23, 25 September 2012 diff hist +1,278 N 40d:Priest Created page with "{{av}} ==Adventurer Mode== Priests appear in many Human and Goblin settlements, even those captured by and incorporated into civilizations of other races. They will eithe..."
- 19:22, 25 September 2012 diff hist +3 m 40d:Deity
- 02:29, 25 September 2012 diff hist -753 v0.34:Dingo That is NOT how you insert templates!
- 00:14, 25 September 2012 diff hist -86 m Dwarf Fortress Wiki:Quality Reverted edits by 76.24.133.63 (talk) to last revision by Quietust
- 21:02, 24 September 2012 diff hist +50 v0.34:Material definition token
- 21:00, 24 September 2012 diff hist +61 v0.34:Thought
- 20:55, 24 September 2012 diff hist -83 m 40d:Thought →Thoughts Experienced