v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 18:27, 12 May 2014 diff hist +10 v0.34:Siege engine I've studied version 0.23 and cannot find ANY evidence of this being the case, and siege engines haven't changed much since then...
- 19:32, 11 May 2014 diff hist 0 User:Quietust →Bugfixes: found another nasty error in this binpatch, resulting in a crash upon attempting to make glass items
- 17:21, 11 May 2014 diff hist -18 m User:Quietust →Improvements: tested, and it seems to work
- 17:10, 11 May 2014 diff hist -216 User:Quietust unified "show history in dwarf mode" patch; could potentially simplify it further
- 16:55, 11 May 2014 diff hist +290 User:Quietust →Bugfixes: I always wondered why my dwarves threw so many tantrums once their clothes started wearing out - turns out it was another bug (which Toady has since fixed)
- 20:45, 10 May 2014 diff hist 0 User:Quietust →Bugfixes: fix rather nasty typo - this caused the extract to be inserted into itself, causing an infinite loop
- 15:42, 9 May 2014 diff hist +222 40d:Temperature →Temperatures: add some fire temperatures - coal, wood, and Dwarf
- 15:28, 9 May 2014 diff hist +49 v0.34:Temperature
- 15:26, 9 May 2014 diff hist -5 v0.34:Temperature
- 15:26, 9 May 2014 diff hist +25 v0.34:Fire
- 15:26, 9 May 2014 diff hist 0 v0.31:Temperature
- 15:26, 9 May 2014 diff hist +40 v0.31:Fire
- 15:25, 9 May 2014 diff hist +96 v0.31:Fire-safe
- 15:24, 9 May 2014 diff hist +96 v0.34:Fire-safe
- 20:46, 8 May 2014 diff hist +76 User:Quietust →Bugfixes: a second part to this bug that was 23a-specific - it only checked for 2 of the 3 "ashes" tile types (0.34 checks all three)
- 20:30, 8 May 2014 diff hist +75 User:Quietust →Bugfixes: another old bug that still exists in 0.34
- 17:51, 8 May 2014 diff hist +289 23a:Adamantine in later versions, adamantine clothes wear out just like ones made from cloth or leather
- 20:05, 7 May 2014 diff hist +697 Utility:DFHack/createitem →Body parts: actually, these ARE mostly prepared organs, NOT tissues. Replace with a more extensive list
- 19:48, 7 May 2014 diff hist 0 m Utility:DFHack/createitem →Furniture
- 19:48, 7 May 2014 diff hist -19 m Utility:DFHack/createitem →Furniture
- 19:47, 7 May 2014 diff hist +35 m Utility:DFHack/createitem →Furniture: bags are boxes too
- 19:47, 7 May 2014 diff hist +40 Utility:DFHack/createitem →Armor: gauntlets are created in pairs
- 19:45, 7 May 2014 diff hist +183 Utility:DFHack/createitem →Usage: item stack information
- 13:32, 5 May 2014 diff hist +275 23a:Important advice →Save often! current
- 13:29, 5 May 2014 diff hist +56 23a:Important advice →Masonry
- 01:15, 5 May 2014 diff hist +143 23a:Trading →Trading
- 14:32, 2 May 2014 diff hist +222 m v0.31:Alcohol
- 14:32, 2 May 2014 diff hist +170 v0.34:Alcohol →Mechanics: from 0.23 to 0.34, combat hardness of 100 induces alcoholism in non-Dwarves current
- 13:29, 2 May 2014 diff hist +54 23a:Creature token in 23a, MISCHIEVIOUS and LOCKPICKER both gave trapavoid as well
- 17:50, 1 May 2014 diff hist 0 v0.34:XML dump current
- 17:37, 1 May 2014 diff hist -1 m 23a:Status icons →Non-flashing
- 17:37, 1 May 2014 diff hist +37 23a:Status icons looks like the cheatsheet doesn't contain anything not present in 23a
- 17:32, 1 May 2014 diff hist -34 v0.34:Status icon current
- 17:31, 1 May 2014 diff hist -35 v0.31:Status icon current
- 17:31, 1 May 2014 diff hist -36 40d:Status icons
- 17:30, 1 May 2014 diff hist +7,449 N 23a:Status icons Created page with "{{Quality|Exceptional|18:44, 17 October 2013 (UTC)}}{{av}} '''Status icons''' are symbols that flash when a creature is under a certain effect. When a creature has multiple s..."
- 17:27, 1 May 2014 diff hist +16,173 N 23a:Wound Created page with "{{quality|Masterwork|23:37, 21 December 2010 (UTC)}}{{av}} Creatures with severe '''wounds''' will flash with a yellow or red + icon; see status icons for a full list ..."
- 17:18, 1 May 2014 diff hist +1 23a:Steam current
- 16:36, 1 May 2014 diff hist -9 v0.34:About →History: this page should probably be in the global namespace...
- 20:32, 29 April 2014 diff hist +222 23a:Dwarven economy →Economy changes: dead soldiers are supposed to continue receiving a salary with a 50% bonus, but it doesn't actually work
- 19:51, 29 April 2014 diff hist +178 23a:Dwarven economy →Economy changes: the actual formula, in 23a, is 1 coin (of each type) per 10☼ in all accounts
- 21:40, 28 April 2014 diff hist -36 User:Quietust →DFHack-40d: keybinding support is in, at least somewhat
- 20:58, 28 April 2014 diff hist +11 23a:Trading →Elves: in theory, they could carry other things, but weight limits are pretty low
- 20:42, 28 April 2014 diff hist +12 23a:Outpost liaison current
- 20:38, 28 April 2014 diff hist +68 23a:Outpost liaison →Interaction
- 20:25, 28 April 2014 diff hist +71 m 23a:Fortress →Nomenclature
- 19:43, 28 April 2014 diff hist +39 m Clowns
- 19:42, 28 April 2014 diff hist +31 Clowns the term "Hidden Fun Stuff" is already an anti-spoiler term, invented by Toady himself
- 18:39, 28 April 2014 diff hist +19 m 23a:Demon
- 18:17, 28 April 2014 diff hist -5 23a:Preferences →Effect on Thoughts and Behavior