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23a:Fortress
v0.34.11 · v0.31.25 · v0.28.181.40d · v0.23.130.23a This article is about an older version of DF. |
Dwarves live in fortresses — underground complexes with all the required buildings for dwarven living.
[edit] Nomenclature
Fortresses are named in a specific manner, assigned at random during embark. They also gain a title according to the nobles who have arrived. This title is viewable in the upper left of the z screen, in front of the fortress name.
Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn caravan safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the Mayor, you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs.
| Title | Pop | Jobs | Triggers | |
|---|---|---|---|---|
Ω
|
Outpost | - | None | |
Ω
|
Village | 20 | 3 of 10/10/10/4/10/10 | Manager |
Ω
|
Town | 50 | 4 of 25/25/25/10/25/25 | Mayor |
Ω
|
City | 80 | 5 of 50/50/50/20/50/50 | Governor |
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Mountainhome | King | Special | N/A |
| Overworld | |
|---|---|
| World generation - Regions - Biomes - Climate - Surroundings - Map legend | |
| Civilizations - Sites ( Town - Fortress - Ruin ) - Calendar | |
| Cave - Chasm - Desert - Forest - Glacier - Grassland - Lake - Mountain | |
| Ocean - River - Savanna - Shrubland - Tundra - Wetland | |