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Difference between revisions of "40d:Guild"

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(clean this up a bit. Also, one of my forts experienced guild wages being changed, though I'm only guessing at what caused it)
m (moved Guild to 40d:Guild: 40d namespace migration)
(No difference)

Revision as of 01:42, 8 March 2010

If your dwarves are not given enough work to do, particularly after the economy has activated, they may request a meeting with your Manager to complain about the lack of work. Once enough complaints are received, the Manager will then meet with the Mayor. Sometimes, this results in the message "(Name), Mayor has taken a request from the (Profession) Guild.", often followed by "(Name), Mayor has mandated that certain jobs be completed.", resulting in a mandate that simply requires a number of jobs involving the stated profession to be completed (such as mining out 1 tile for each Miners Guild job).

Guilds currently exist for miners, carpenters, masons, metalsmiths, jewelers, and craftsmen.

Each guild has its own wage rate - if circumstances result in guild members being chronically unemployed, the Mayor may temporarily boost their wages to compensate, giving the message "(Name), Mayor has changed the guild wages."