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Difference between revisions of "Loom"

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Revision as of 02:49, 4 January 2023

Loom

Shortcut: b-o-o

Loom.png
#
φ
º
Icon

Loom icon.png

Job Requirement
Construction
Materials Labors
Materials Used
Goods Created
This article is about the current version of DF.
Note that some content may still need to be updated.

The Loom is used to turn threads* into cloth. The command to collect silk from spider webs is also set here.

(* Non-silk threads are created by plant processing in a Farmer's workshop.)

Menu

Loom

  • c Collect Webs
  • w Weave Cloth (Plant Thread)
  • s Weave Silk Cloth
  • y Weave Cloth (Wool/Hair Yarn)
  • a Weave Metal Cloth

Common Uses

  • Turn thread into cloth for use in a Clothier's shop to make bags, clothes, etc. Every item of thread used produces one item of cloth.

Notes

  • The Loom's functions are automated by default, so any weavers will automatically collect spider webs and weave thread into cloth (if you have any). You can change this behavior in the "set workshop orders" submenu of the orders menu (o - W).
  • The automatic re-issuing of jobs takes some time, which can lead to unwelcome pauses when a large quantity of thread is to be woven. Setting the weaving jobs to repeat tries to keep the current weaver on the job without interruptions.
  • One loom only generates one "Collect silk" job, multiple looms let you harvest silk faster if you have enough dwarves with the weaving labor enabled and enough accessible webs.
  • There is no task that turns hair thread into usable cloth.

See also

Workshops Ui b.pngbUi bo.pngo
Clothing and Leather Ui b.pngbUi bo.pngoUi bol.pngl
Clothier · Dyer · Leather · Loom
Farming Ui b.pngbUi bo.pngoUi bof.pngf
Furnaces Ui b.pngbUi bo.pngoUi bou.pngu
Other