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Difference between revisions of "v0.31:Count"

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(you don't *receive* a count - your baron gets upgraded)
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The position of '''Count''' is the next step up from {{L|Baron}}; once you have achieved certain conditions the {{L|outpost liaison}} will inform you that your land will be elevated to the status of county, and once the liaison leaves, your baron will be upgraded.
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The position of '''Count''' is the next step up from {{L|Baron}}; once you have achieved certain conditions the {{L|outpost liaison}} will inform you that your land will be elevated to the status of county, and once the liaison leaves, your baron will be upgraded. In other words, your lands must be a barony before it can be a county.
  
 
There is a bug{{bug|519}} preventing this conversation from happening - to avoid the bug, ensure that the caravan has left before the meeting with the liaison begins.
 
There is a bug{{bug|519}} preventing this conversation from happening - to avoid the bug, ensure that the caravan has left before the meeting with the liaison begins.

Revision as of 08:06, 28 December 2010

This article is about an older version of DF.
Count
Room requirements  
Office Throne Room
Quarters Great Bedroom
Dining room Great Dining Room
Tomb Mausoleum
Furniture requirements
Chests 3
Cabinets 2
Weapon racks 2
Armor stands 2
Other
Mandates None
Demands None
Arrival conditions
  • 20 population
  • 200k created wealth
  • 20k exported wealth
Function
None

The position of Count is the next step up from Template:L; once you have achieved certain conditions the Template:L will inform you that your land will be elevated to the status of county, and once the liaison leaves, your baron will be upgraded. In other words, your lands must be a barony before it can be a county.

There is a bugBug:519 preventing this conversation from happening - to avoid the bug, ensure that the caravan has left before the meeting with the liaison begins.

Appointed Nobles
Military Ranks
Elected Nobles
Aristocrats
BaronCountDukeMonarch
Entourage
Other