v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Window"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Edited links and re-rated.)
Line 1: Line 1:
{{quality|Fine|08:00, 22 May 2010 (UTC)}}{{av}}
+
{{quality|Exceptional|16:02, 10 August 2010 (UTC)}}{{av}}
A '''window''' is an item of {{L|furniture}} that can be constructed to form solid {{L|wall}}s surrounding a {{L|room}}. A window is not considered {{L|support}} for the purposes of preventing {{L|cave-ins}} or allowing {{L|door}}s to be built, but it will block the flow of {{L|water}}. {{L|Glass}} windows can be made with any type of glass at a {{L|glass furnace}}, and are placed similarly to furniture.  Like all furniture, windows must have a floor underneath them to be built.  Alternatively, a {{L|gem}} window can be directly constructed from three {{L|jeweler's workshop|cut gems}} of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.  As of version 27.176.38c, {{L|magma}} does not melt constructed windows, no matter what they are made of, but ''unconstructed'' glass windows will melt in magma.
+
A '''window''' is an item of {{L|furniture}} that can be constructed to form solid {{L|wall}}s surrounding a {{L|room}}. A window is not considered {{L|support}} for the purposes of preventing {{L|cave-in}}s or allowing {{L|door}}s to be built, but it will block the flow of {{L|water}}. {{L|Glass}} windows can be made with any type of glass at a {{L|glass furnace}}, and are placed similarly to furniture.  Like all furniture, windows must have a floor underneath them to be built.  Alternatively, a {{L|gem}} window can be directly constructed from three {{L|jeweler's workshop|cut gems}} of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.  As of version 27.176.38c, {{L|magma}} does not melt constructed windows, no matter what they are made of, but ''unconstructed'' glass windows will melt in magma.
  
Dwarves will get a happy {{L|thought}} from windows built of a material they like.
+
{{l|dwarf|Dwarves}} will get a happy {{L|thought}} from windows built of a material they like.
  
Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation.
+
{{l|tile attributes|Light}} from a window built into a {{l|cliff}} face will not illuminate a room and will not prevent cave adaptation.
  
 
Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window.
 
Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window.
Line 12: Line 12:
 
A noble's {{L|mandate}} to make windows will not be satisfied by building a gem window.
 
A noble's {{L|mandate}} to make windows will not be satisfied by building a gem window.
  
A {{L|glass}} window's value multiplier is 25, the same as a {{L|statue}}.  This makes glass windows a good choice for raising the value of a {{L|room}}.
+
A {{L|glass}} window's {{l|value}} multiplier is 25, the same as a {{L|statue}}.  This makes glass windows a good choice for raising the value of a {{L|room}}.
  
 
Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction.  For maximizing value, gems are better used for {{L|decoration|decorations}}, even if your {{L|gem cutter}} and {{L|gem setter}} are only {{L|skill|dabbling}}.
 
Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction.  For maximizing value, gems are better used for {{L|decoration|decorations}}, even if your {{L|gem cutter}} and {{L|gem setter}} are only {{L|skill|dabbling}}.

Revision as of 16:02, 10 August 2010

This article is about an older version of DF.

A window is an item of Template:L that can be constructed to form solid Template:Ls surrounding a Template:L. A window is not considered Template:L for the purposes of preventing Template:Ls or allowing Template:Ls to be built, but it will block the flow of Template:L. Template:L windows can be made with any type of glass at a Template:L, and are placed similarly to furniture. Like all furniture, windows must have a floor underneath them to be built. Alternatively, a Template:L window can be directly constructed from three Template:L of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. As of version 27.176.38c, Template:L does not melt constructed windows, no matter what they are made of, but unconstructed glass windows will melt in magma.

Template:L will get a happy Template:L from windows built of a material they like.

Template:L from a window built into a Template:L face will not illuminate a room and will not prevent cave adaptation.

Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window.

A Template:L may Template:L a window, no matter how far underground his rooms are.

A noble's Template:L to make windows will not be satisfied by building a gem window.

A Template:L window's Template:L multiplier is 25, the same as a Template:L. This makes glass windows a good choice for raising the value of a Template:L.

Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for Template:L, even if your Template:L and Template:L are only Template:L.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
Related Articles