v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34:Axle"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 16: Line 16:
 
}}
 
}}
  
'''Axles''' are used to transmit power from a [[windmill]] or [[water wheel]] to a [[pump]] or [[millstone]]. There are two types: vertical axles move power between [[z-level|z-levels]], while horizontal axles move it around within a given level. Axles consume 1 unit of [[power]] per tile.
+
'''Axles''' are used to transmit [[power]] (as generated by a [[windmill]] or [[water wheel]]) over a distance. There are two types: vertical axles move power between [[z-level]]s, while horizontal axles move it north, south, east or west within a given level. Axles consume 1 unit of power per tile.
  
 
''For a basic overview of how the different machine parts work and work together, see [[machine component]].''
 
''For a basic overview of how the different machine parts work and work together, see [[machine component]].''
  
 
== Construction ==
 
== Construction ==
Axles are constructed via the [[machine component|machine components]] screen: {{k|b}}-{{k|M}}-{{k|h}} for horizontal, {{k|b}}-{{k|M}}-{{k|v}} for vertical. Changing direction requires a [[gear assembly]] at the corner between two perpendicular axles.
+
Axles are constructed via the [[machine component]]s screen: {{k|b}}-{{k|M}}-{{k|h}} for horizontal, {{k|b}}-{{k|M}}-{{k|v}} for vertical.
  
Horizontal axles require [[wood]] to construct, one log for 1-3 tiles length, two for 4-7, or three for 8-10.  Horizontal axles run East-West by default, but can be built oriented North-South.  Vertical axles require one log for every z-level. As they are made of wood, axles are NOT magma-proof, except for those made of [[nether-cap]].  
+
Horizontal axles require [[wood]] to construct: one log for 1-3 tiles length, two for 4-7, or three for 8-10.  Horizontal axles run East-West by default, but can be built oriented North-South.  Vertical axles require one log for every z-level. As they are made of wood, axles are NOT magma-proof, except for those made of [[nether-cap]].  
  
Floor tiles will obstruct the transference of power over z-levels, so [[channel|channels]] need to be dug through every floor through which a vertical axle passes. (It is not possible to build a vertical axle through [[stairs]].)  
+
Changing direction requires a [[gear assembly]] at the corner between two perpendicular axles, whether they are horizontal and vertical, or N-S horizontal and E-W horizontal.
 +
 
 +
Floor tiles will obstruct the transfer of power over z-levels, so [[channel]]s need to be dug through every floor through which a vertical axle passes. (It is not possible to build a vertical axle through [[stairs]].)  
  
 
Axles do not block unit movement and can be crossed by dwarves without being spooled around them. But keep in mind that digging channels for a vertical axle usually results in a hole that cannot be crossed.
 
Axles do not block unit movement and can be crossed by dwarves without being spooled around them. But keep in mind that digging channels for a vertical axle usually results in a hole that cannot be crossed.

Revision as of 20:58, 27 August 2012

This article is about an older version of DF.
Vertical axle

b-M-v

X
Construction
Materials Jobs
Power

Uses 1 power per tile.

Horizontal axle

b-M-h

X
Construction
Materials Jobs
Power

Uses 1 power per tile.

Axles are used to transmit power (as generated by a windmill or water wheel) over a distance. There are two types: vertical axles move power between z-levels, while horizontal axles move it north, south, east or west within a given level. Axles consume 1 unit of power per tile.

For a basic overview of how the different machine parts work and work together, see machine component.

Construction

Axles are constructed via the machine components screen: b-M-h for horizontal, b-M-v for vertical.

Horizontal axles require wood to construct: one log for 1-3 tiles length, two for 4-7, or three for 8-10. Horizontal axles run East-West by default, but can be built oriented North-South. Vertical axles require one log for every z-level. As they are made of wood, axles are NOT magma-proof, except for those made of nether-cap.

Changing direction requires a gear assembly at the corner between two perpendicular axles, whether they are horizontal and vertical, or N-S horizontal and E-W horizontal.

Floor tiles will obstruct the transfer of power over z-levels, so channels need to be dug through every floor through which a vertical axle passes. (It is not possible to build a vertical axle through stairs.)

Axles do not block unit movement and can be crossed by dwarves without being spooled around them. But keep in mind that digging channels for a vertical axle usually results in a hole that cannot be crossed.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
BarsBridgeDoorFloodgateGrateHatchRoadWindow
Constructions
Machine & Trap parts
Other Buildings

Related Articles