|This article is about an older version of DF.|
A barracks is a room designated for the purpose of housing, training, supplying and otherwise servicing your military. Barracks may be defined from a bed, cabinet, chest, bag, weapon rack, or armor stand. A single barracks may serve multiple squads.
Squads must be assigned to a barracks before they will use it for training or sleeping. Pressand select the barracks. Use / to highlight a squad, then to assign that squad to train there, or to assign the squad to sleep there.
Civilians will not sleep in open beds within a defined barracks. If you would like them to do so, simply use one of the beds in the barracks to designate a dormitory. To create a dormitory, press , highlight a bed, press , then / until you have the size you want, then press .
If your dwarves are sleeping on the floor instead of in one of the beds then remember that each bed in a barracks is assigned to one of the dwarves in the squad; presshighlight a bed and press and it will tell you which dwarf was assigned to that bed.
The location of your barracks is a matter to be considered with great importance. Barracks may often be the location of where your military dwarves will be training, sleeping, or otherwise performing activities. It is important to consider where you expect your enemies (goblins, forgotten beasts, titans, etc.) to attack, such as entrances or focal points of your fortress. You may want to build your barracks relatively close to or outside of high-traffic areas, main entrances to your fortress, or chambers with traps in them. Planning ahead will allow you to react quicker to an invasion by hostile creatures and save more civilians in the process.
|Workshops • Furnaces|
|Rooms|| Barracks • Bedroom • Dining room • Dormitory|
Jail • Meeting hall • Memorial hall • Hospital
Office • Sculpture garden • Tomb • Zoo
|Furniture|| Animal trap • Anvil • Armor stand • Bed • Bin|
Box • Bucket • Cabinet • Cage • Coffin
Restraint • Seat • Statue • Table • Weapon rack
|Access|| Bars • Bridge • Door • Floodgate • Grate|
Hatch • Road • Window
|Constructions||Floor • Fortification • Ramp • Stairs • Wall|
|Machine & Trap parts|| Axle • Gear assembly • Lever • Millstone|
Pressure plate • Roller • Screw pump
Support • Trap • Water wheel • Windmill
|Other Buildings|| Archery target • Kennel • Shop • Siege engine|
Trade depot • Wagon • Well
|Related Articles|| Design strategies • Bedroom design • Cave-in|
Computing • Furniture industry