v50 Steam/Premium information for editors
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Related changes
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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
13 January 2026
12 January 2026
| 22:46 | Elf diffhist +5 Zippy talk contribs Added animated portrait | ||||
| 22:35 | Dwarf diffhist +2 Zippy talk contribs Added animated portrait | ||||
| m 21:03 | Template:Current/version diffhist 0 Quietust talk contribs | ||||
11 January 2026
10 January 2026
| 22:33 | Trading diffhist +8 96.242.227.107 talk →Dwarven: added usually to dwarven caravan info, since civs contacted via tributes often send a caravan if done early enough | ||||
8 January 2026
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17:53 | Creature token 2 changes history +156 [ASpatula66; AvenkyrPakacit] | |||
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17:53 (cur | prev) +108 ASpatula66 talk contribs Not a bug, there's just no reasonable path for large roamers to enter the map via or end up in ponds. Tag: Undo | ||||
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15:11 (cur | prev) +48 AvenkyrPakacit talk contribs Mentioned [LARGE_ROAMING] Pool biome bug. | |||
7 January 2026
| 17:32 | Template:Current/version diffhist 0 Quietust talk contribs new version is out | ||||
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15:12 | Strange mood 3 changes history -187 [Quietust (3×)] | |||
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15:12 (cur | prev) -30 Quietust talk contribs →Failure: I thought we disproved this rumor years ago | ||||
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14:53 (cur | prev) +1 Quietust talk contribs →Eligibility: unit -> squad (in DF, "unit" means a single creature, not a "military unit") | |||
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14:35 (cur | prev) -158 Quietust talk contribs get rid of pointlessly wordy explanation; burrows aren't the only thing that make workshops inaccessible - there are also things like locked doors | ||||