v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 21:33, 13 January 2026
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

13 January 2026

     14:38  Bone diffhist -10 GeloMor talk contribs

12 January 2026

     22:46  Elf diffhist +5 Zippy talk contribs Added animated portrait
     22:35  Dwarf diffhist +2 Zippy talk contribs Added animated portrait
 m   21:03  Template:Current/version diffhist 0 Quietust talk contribs

11 January 2026

     11:16  Strange mood diffhist -102 GeloMor talk contribs fixed in 53.09

10 January 2026

     22:33  Trading diffhist +8 96.242.227.107 talk →‎Dwarven: added usually to dwarven caravan info, since civs contacted via tributes often send a caravan if done early enough

8 January 2026

     17:53  Creature token‎‎ 2 changes history +156 [ASpatula66‎; AvenkyrPakacit‎]
     
17:53 (cur | prev) +108 ASpatula66 talk contribs Not a bug, there's just no reasonable path for large roamers to enter the map via or end up in ponds. Tag: Undo
 m   
15:11 (cur | prev) +48 AvenkyrPakacit talk contribs Mentioned [LARGE_ROAMING] Pool biome bug.

7 January 2026

     17:32  Template:Current/version diffhist 0 Quietust talk contribs new version is out
     15:12  Strange mood‎‎ 3 changes history -187 [Quietust‎ (3×)]
     
15:12 (cur | prev) -30 Quietust talk contribs →‎Failure: I thought we disproved this rumor years ago
 m   
14:53 (cur | prev) +1 Quietust talk contribs →‎Eligibility: unit -> squad (in DF, "unit" means a single creature, not a "military unit")
     
14:35 (cur | prev) -158 Quietust talk contribs get rid of pointlessly wordy explanation; burrows aren't the only thing that make workshops inaccessible - there are also things like locked doors