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- 22:16, 29 July 2026 diff hist +10 Traffic current
- 19:33, 29 July 2026 diff hist +3 Arthropleura current
- 19:33, 29 July 2026 diff hist +1 Arthropleura
- 19:32, 29 July 2026 diff hist -47 Arthropleura
- 19:17, 26 July 2026 diff hist +10 Creature token I'm not sure that's true, when I created a NIGHT_CREATURE_HUNTER that lacked LARGE_PREDATOR and visited its lair in adv mode, it wasn't hostile. current
- 19:14, 24 July 2026 diff hist -25 Plump helmet man current
- 19:12, 24 July 2026 diff hist -159 Construct creature Blizzard men and plump helmet men, despite being named similarly to the other creatures on this page, don't really share many characteristics with them. I do not think they belong here. Also this article is pretty vague.
- 19:07, 23 July 2026 diff hist +127 Clothing rat leather does exist. I'm not entirely sure whether it can appear in-game, but i've seen stuff like prepared fly brains show up so probably. current
- 22:48, 19 July 2026 diff hist -12 Night troll
- 22:46, 19 July 2026 diff hist 0 Night troll too much speculation and irrelevant or inaccurate information
- 22:40, 19 July 2026 diff hist -627 Night troll It's not unknown why they cannot reproduce amongst themselves without kidnapping people. that's simply impossible. night trolls of the opposite sex do not exist if they don't transform people into them. also i severely doubt they can ever appear as livestock for goblins, they are not wild animals so they can't be tamed by civs.
- 22:32, 19 July 2026 diff hist -422 Night troll natural-born male and natural-born female night trolls are already different species...
- 22:31, 19 July 2026 diff hist -243 Night troll no. another spouse of the opposite sex would be a different species of night troll. i think it would be possible for them to have children with night trolls other than their original spouse as long as they're of the same species, but that's not unique behaviour.
- 22:21, 19 July 2026 diff hist -143 Night troll why is that "unknown"? it's not possible. they aren't spouse converters.
- 02:38, 17 July 2026 diff hist +35 Creature token clarify again
- 02:37, 17 July 2026 diff hist +66 Creature token forgot the main reason i was making the edit...
- 02:34, 17 July 2026 diff hist +231 Creature token Corrected some stuff.
- 02:15, 17 July 2026 diff hist -264 Armok previous instructions would not work. you must use outsider_controllable if you want a creature to be playable without otherwise appearing in the world. current
- 00:32, 11 July 2026 diff hist +57 Genetics Directly clarify that attributes are not heritable current
- 00:30, 11 July 2026 diff hist -259 Genetics This part was irrelevant, attributes are not inherited by any creature.
- 18:14, 11 April 2026 diff hist -435 Entity token Better information as to what's happening in that case
- 18:13, 8 January 2026 diff hist -145 Toad man They could be encountered before, you know. They could still join civs despite not appearing as wild animals. So that didn't need to be written like they couldn't be encountered.
- 18:02, 8 January 2026 diff hist -177 Giant dragonfly
- 18:00, 8 January 2026 diff hist -167 Dragonfly man current
- 17:53, 8 January 2026 diff hist +108 Creature token Not a bug, there's just no reasonable path for large roamers to enter the map via or end up in ponds. Tag: Undo