v0.31:Fortress
This article is about an older version of DF. |
Dwarves live in fortresses — usually underground complexes with all the required buildings for dwarven living.
Nomenclature[edit]
Fortresses are named in a specific manner. The name is usually assigned at random, but can be set at embark time. They also gain a title according to their population. This title is viewable in the upper left of the z screen, in front of the fortress name.
In addition, the fort may be the home of monarchs of the surrounding land and gain an additional title.
Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn caravan safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town, you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs.
Unlike in earlier versions, the appointment of land holders is not linked to your fortress rank; however, your fortress must attain a rank of Metropolis before you will be eligible to summon your monarch.
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Overworld | |
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World Generation (Basic / Advanced / Rejections) | |
Regions - Climate - Surroundings - Map legend | |
Civilizations - Sites ( Cave - Town - Fortress - Ruin ) - Calendar | |
Aquifer - Brook - Island - Tunnel - Volcano - Waterfall | |
Biomes | Chasm/Caverns - Desert - Forest - Glacier - Grassland - Lake - Mountain Murky pool - Ocean - River - Savanna - Shrubland - Tundra - Wetland |