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v0.31:Valley herb
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Urist likes valley herbs for their tiny leaves. | ||||||||||||||||||||||||||||||||||||
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Properties | ||||||||||||||||||||||||||||||||||||
Edible | No | |||||||||||||||||||||||||||||||||||
Cookable | Yes | |||||||||||||||||||||||||||||||||||
Alcohol | None | |||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
The valley herb is somewhat hard to gather, for it grows only in temperate grasslands, and only in spring. It is edible when cooked, but its main use is in producing golden salve. It has no seeds. This plant can be collected by plant gathering. Unlike most other gathered plants, only a single valley herb will be gathered from a shrub.
Elven and Human caravans may offer valley herbs for trade in stacks of 5, assuming their nations have access to the proper biome; this large stack size makes them ideal for processing into golden salve, as a single stack will yield a trade good worth 2,500☼ (plus the value of the vial).
- Plant value: 10
- Extract value: 100
- Seasons: Spring
See Also[edit]
[PLANT:HERB_VALLEY]
[NAME:valley herb][NAME_PLURAL:valley herbs][ADJ:valley herb]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:5]
[EDIBLE_COOKED]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:152][PICKED_COLOR:2:0:1]
[DRY][BIOME:GRASSLAND_TEMPERATE]
[VALUE:5]
[USE_MATERIAL_TEMPLATE:EXTRACT:PLANT_EXTRACT_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen golden salve]
[STATE_NAME_ADJ:LIQUID:golden salve]
[STATE_NAME_ADJ:GAS:boiling golden salve]
[MATERIAL_VALUE:100]
[DISPLAY_COLOR:6:0:1]
[EXTRACT_STORAGE:FLASK]
[PREFIX:NONE]
[EXTRACT_VIAL:LOCAL_PLANT_MAT:EXTRACT]
[SPRING]
[FREQUENCY:5]
[CLUSTERSIZE:1]
[PREFSTRING:tiny leaves]
[PREFSTRING:soothing fragrance] |
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