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Difference between revisions of "v0.31:Floor hatch"
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− | A '''floor hatch''' is, in effect, a {{L|door}}, but controlling the passage of Z-levels instead of along the same Z-level. Floor hatches are placed on Open space near a floor, or on Stairs down, or on a Downward ramp. They have most if not all properties of a regular door, including ability to be controlled through {{L|mechanisms}} and locking by forbidding. | + | |
+ | A '''floor hatch''' is, in effect, a {{L|door}}, but controlling the passage of Z-levels instead of along the same Z-level. Floor hatches are placed on Open space near a floor, or on {{L|Stairs}} down, or on a Downward {{L|ramp}}. They have most if not all properties of a regular door, including ability to be controlled through {{L|mechanisms}} and locking by forbidding. | ||
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{{buildings}} | {{buildings}} |
Revision as of 08:24, 21 July 2010
This article is about an older version of DF. |
A floor hatch is, in effect, a Template:L, but controlling the passage of Z-levels instead of along the same Z-level. Floor hatches are placed on Open space near a floor, or on Template:L down, or on a Downward Template:L. They have most if not all properties of a regular door, including ability to be controlled through Template:L and locking by forbidding.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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