v0.31:Cabinet
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This article is about an older version of DF. |
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Construction | ||||||
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Materials | Workshops | Labors | ||||
Rooms | ||||||
None |
Cabinets are used for storing clothes. A common requirement for nobles and is also good for increasing the value of a room. Each cabinet may hold about 8 to 12Verify pieces of clothing. Dwarves may walk through tiles with cabinets.
Buildings | |
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Workshops • Furnaces | |
Rooms | Barracks • Bedroom • Dining room • Dormitory Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
Furniture | Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | Door • Floodgate • Bars • Grate • Floor hatch • Bridge • Road • Window |
Constructions | Fortification • Floor • Stairs • Ramp • Wall |
Machine & Trap parts | Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever Pressure plate • Trap • Support |
Other Buildings | Archery target • Kennel • Shop • Siege engine • Trade depot • Wagon • Well |
Related Articles | Design strategies • Bedroom design • Cave-in • Computing • Furniture industry |