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Difference between revisions of "40d:Elephant"
(I removed the statement that dogs were the only animal that was possible to train for war. I did not edit the part about training elephants for war, though, as I have not had the chance to try it out.) |
(Undo revision 127229 by 72.94.106.130 (Talk) you're editing the wrong page - this one is for 40d, where only dogs are trainable) |
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Killing an elephant will yield 16 edible portions of {{L|meat}} and 10 portions of {{L|fat}}. | Killing an elephant will yield 16 edible portions of {{L|meat}} and 10 portions of {{L|fat}}. | ||
− | Elephants can be tamed but cannot be {{L|kennel|trained}}. Elephants maintain their previous behaviors-- they run from or ignore threats unless attacked. | + | Elephants can be tamed but cannot be {{L|kennel|trained}} -- the only "war animals" presently available in the game are {{L|dog}}s. Elephants maintain their previous behaviors-- they run from or ignore threats unless attacked. |
== Uses for elephants == | == Uses for elephants == |
Revision as of 19:16, 7 September 2010
This article is about an older version of DF. |
Elephants are large peaceful Template:L who wander in any Template:L Template:L and in tropical shrublands.
Killing an elephant will yield 16 edible portions of Template:L and 10 portions of Template:L.
Elephants can be tamed but cannot be Template:L -- the only "war animals" presently available in the game are Template:Ls. Elephants maintain their previous behaviors-- they run from or ignore threats unless attacked.
Uses for elephants
Having swarms of wild elephants outside your fortress can be a good thing. Template:Ls receive a load of experience for hitting an elephant with a Template:L, usually bumping their marksdwarf skill a few levels before killing one. Template:Lrs will pay a LOT for even an untamed elephant, so they make good trade items. Elephant produce a stack of 16 Template:Ls when Template:Led, and these can be used to make a stack of 80 bone bolts, meaning your marksdwarfs will have plenty of shots before needing to gather more Template:L. If you modify your game files to make elephants trainable, War Elephants can form a terrifying assault force.
In prior versions
Elephants used to be the most feared and revered animal in the history of DF, their brutality unmatched. One good example of this was Boatmurdered; packs of elephants would suddenly attack and eat Template:L, their enormous tusks gleaming red with Template:L. Such was their brutality that they were named the Template:L, and an Template:L elephant was a symbol in itself in dwarven culture and society to mean brutality, terror, death and destruction.
In more recent versions (0.27.176.38c onward) elephants' aggressiveness has been toned down, though Template:L, Template:Ls and Template:Ls have been more than willing to pick up the slack.
[CREATURE:ELEPHANT]
[NAME:elephant:elephants:elephant]
[TILE:'E'][COLOR:7:0:0]
[LARGE_ROAMING]
[MODVALUE:3]
[GENPOWER:3]
[PREFSTRING:strength]
[IVORY]
[DIURNAL]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:3:7]
[BENIGN][MEANDERER][NATURAL][PET]
[PETVALUE:500]
[BODY:QUADRUPED:TAIL:2EYES:2EARS:TRUNK:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH:2TUSKS]
[SIZE:16]
[MAXAGE:50:70]
[ATTACK:MAIN:BYTYPE:STANCE:kick:kicks:1:2:BLUDGEON][ATTACKFLAG_WITH]
[ATTACK:SECOND:BYTOKEN:RTUSK:tusk:tusks:1:6:GORE]
[ATTACK:SECOND:BYTOKEN:LTUSK:tusk:tusks:1:6:GORE]
[CHILD:10][CHILDNAME:elephant calf:elephant calves]
[FAT:10]
[BIOME:ANY_TROPICAL_FOREST]
[BIOME:SHRUBLAND_TROPICAL]
[STANDARD_FLESH]
[HOMEOTHERM:10066]
[SWIMS_INNATE][SWIM_SPEED:2500]
[MUNDANE] |